I often choose female characters in games because I like variety and male characters are super common. I always make them non-white if given an option, too, although non-human is best of all!
I always choose female characters in games with a third person camera. If I’m gonna be staring at them the whole time I play they better be nice on the eyes!
I’ve heard that reason a lot, but I’m usually too busy kicking ass to pay attention to hers. And I prefer outfits that look intimidating rather than skimpy.
If they would have called it something else people would like it more. If they called bloodborne or sekiro dark souls and shoehorned in some lore, people would hate those games.
I loved dark souls 2. It has a lot of really neat things. Just a couple of questionable design paradigms keep it from being a top tier FS game, but the worst of the best is still pretty fuckin good.
The spider body is placeholder, it will become a drider. The plan is to make the legs able to seek and grip on arbitrary 3d geometry, including flailing when no good purchase is available, and allow the spider to traverse on any surface.
Edit: I am also chronically ill but slowly finding stability, don’t hold your breath for this to come out.
Spider tank game does sound cool. I actually have a scifi concept about cyborg-vehicles that people ride inside of. They’re genetically-engineered living tissue with cybernetic components, a cockpit and possibly a neural interface, and they would be walkers.
The walking controller is generic, so it really should accommodate any number of limbs. And you could quite easily make it lumber more slowly like a mech.
I don’t see a lot of games actually make legs look like they’re reacting to the ground under them so the concept is cool and really makes things feel … grounded. The last I remember is MechWarrior 4 from forever ago.
I always do non-human if the option is given too. Its just more fun to be a lizard person or an alien, if not, I go for “eh, that looks enough like me”
I often choose female characters in games because I like variety and male characters are super common. I always make them non-white if given an option, too, although non-human is best of all!
I always choose female characters in games with a third person camera. If I’m gonna be staring at them the whole time I play they better be nice on the eyes!
I’ve heard that reason a lot, but I’m usually too busy kicking ass to pay attention to hers. And I prefer outfits that look intimidating rather than skimpy.
Yup. I don’t understand how some people are looking at a characters ass more than what else is on the screen and I’m a horny pansexual.
I play a girl in dark souls because dark souls 2 stole my gender
That coffin changed it all
boysgalsHello fellow dark souls 2 enjoyer. The Internet had made me think there were no others.
In Defense of Dark Souls 2
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Power stancing
Zweihander parries
Small white soapstone
Covenant of Champions
Bonfire Ascetics
Dark Souls 2 had a lot of cool things that didn’t get enough credit.
If they would have called it something else people would like it more. If they called bloodborne or sekiro dark souls and shoehorned in some lore, people would hate those games.
I loved dark souls 2. It has a lot of really neat things. Just a couple of questionable design paradigms keep it from being a top tier FS game, but the worst of the best is still pretty fuckin good.
Not enough playable spider girls…
A close friend of mine is making a playable-spider-girl-based game.
I’m in the process of programming a procedural spider walk for it: https://youtu.be/oeBFCxbtwXM
The spider body is placeholder, it will become a drider. The plan is to make the legs able to seek and grip on arbitrary 3d geometry, including flailing when no good purchase is available, and allow the spider to traverse on any surface.
Edit: I am also chronically ill but slowly finding stability, don’t hold your breath for this to come out.
That is awesome.
Can I also not hold my breath for a spider-tank game?
Spider tank game does sound cool. I actually have a scifi concept about cyborg-vehicles that people ride inside of. They’re genetically-engineered living tissue with cybernetic components, a cockpit and possibly a neural interface, and they would be walkers.
The walking controller is generic, so it really should accommodate any number of limbs. And you could quite easily make it lumber more slowly like a mech.
Basically Eva spider tanks? Want.
I don’t see a lot of games actually make legs look like they’re reacting to the ground under them so the concept is cool and really makes things feel … grounded. The last I remember is MechWarrior 4 from forever ago.
Huh, I never made the connection with Eva, but I watched that as a kid so the influence would’ve been there.
And yeah, MW4’s feet blew me away when I first saw them. The way they tilted to match the ground and rotated to turn the mech.
Thats oddly satisfying to watch. Best of luck!
There are dozens of us weirdos out their with questionable taste.
Thanks! I think that’s a good sign :)
I’m not going to tell you you’re wrong about me being a weirdo with questionable taste.
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https://piped.video/oeBFCxbtwXM
Piped is a privacy-respecting open-source alternative frontend to YouTube.
I’m open-source; check me out at GitHub.
I always do non-human if the option is given too. Its just more fun to be a lizard person or an alien, if not, I go for “eh, that looks enough like me”