I find that open world rpg tend to have the worst of both worlds more than the best.
If I want to play an open world game, i’d rather just play a sandbox world where I can goof off and do whatever I want. When I want to play a good rpg, I’d rather have a direction to the game/quest with some bell and whistles on the side.
Open world rpgs tend to have weak quest lines and you can’t really goof off.
I find that open world rpg tend to have the worst of both worlds more than the best.
If I want to play an open world game, i’d rather just play a sandbox world where I can goof off and do whatever I want. When I want to play a good rpg, I’d rather have a direction to the game/quest with some bell and whistles on the side.
Open world rpgs tend to have weak quest lines and you can’t really goof off.
Yeah same. Open world to me is something like Minecraft. Building a redstone switched railway in the sky and shit.