Blizzard has opened up about the impact Overwatch 2 “review bombers” have had on the team, acknowledging that the “dissatisfaction” stems from “the cancellation of the much larger component of PvE that was announced in 2019 […] that Blizzard ultimately couldn’t deliver”.
In a statement posted to the game’s official website, Aaron Keller said that while being review bombed “isn’t a fun experience”, the plan was to “move forward” by “adding to and improving Overwatch 2”.
Nier was review bombed in China for not having proper localization.
Same thing happened to Football Manager '17 lol
Ah, that’s what happens when I get all my news from US/EU games journalists lol. Thanks.
It’s difficult not to when it’s what’s primarily pushed on us, so it’s understandable. My friend from college moved to China right after we graduated so I’m just lucky to have someone who can tell me about regular peoples experiences. Granted he’s in Shenzhen so it’s still skewed tech, but honestly without him I’d not have the same understanding.
U.S. media tends to throw a lot of shade at Chinese players. If you look up pretty much any game and “Chinese review bombing” you’d see quite a few that paint these players in a negative light. And for some the reviews are definitely not as legitimate, like a game having bones or the number 4, versus something actually reasonable to complain about, like a half-assed or absolutely no localization of a game that’s being sold at full price in your region anyway.
Like with most things I think there’s fair/reasonable expectations to have, like buying a game and it being in your language when it’s sold in your country. And in some cases, pretty unreasonable expectation for getting positive reviews like having entire skins/textures/gameplay changes made to the game.