• DaddleDew@lemmy.world
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    9 hours ago

    I’m worried it might be a disappointment. The first one was catching lightning in a bottle. Below Zer0 has put some doubts over their ability to do it again.

    • Fecundpossum@lemmy.world
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      8 hours ago

      I dunno, there are plenty of valid criticisms of both games, but they were both great games. I played through both of them more than once and loved them. They were janky, glitchy, and the second game added a lot of new ideas, seemly at the cost of map size and polish.

      I’m buying the day it’s available, I know it’ll have an issue or two but I’ll still love it.

      • ColeSloth@discuss.tchncs.de
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        2 hours ago

        Some configuration file tweaks and an m.2 drive had the first one run great for me. Just had a few areas with clipping issues but no real problems. Some QOL mods definitely made it an awesome game, so yeah; it definitely took some work to polish up, but the mystery and story and exploration is something that I think they could pull off again, and the technical side of things…well, they’ll surely have a bit bigger employee count and can hire some talent.

      • DaddleDew@lemmy.world
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        6 hours ago

        I think the reason why the first one was such a great experience for me is that I got it much later after a lot of the issues with the bugs and gameplay were fixed and the story line was completed. I’m glad I did so. I might do the same with that one and wait a year before getting it, if reviews are decent.

    • mox@lemmy.sdf.org
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      7 hours ago

      I think Below Zero was made by a (mostly) different team, which could explain at least some of the differences. I wonder who will be working on this new one.

      • DaddleDew@lemmy.world
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        6 hours ago

        One thing that is very noticeable is that the sound/music design. The original designer isn’t working at Unknown Worlds anymore after making some very regrettable comments on social media and I’m not expecting him to come back. As a result Below Zer0’s sound design was OK but pales in comparison to the amazing atmosphere that was set in the original game. Unless they manage to find a very talented sound designer it might miss the mark again.

        • mox@lemmy.sdf.org
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          6 hours ago

          Yeah, that was a pity. I agree that guy did great sound design for the first game, but great art doesn’t make up for the harmful societal views he supported. I don’t think I would want to work with him, either.

        • LiveLM@lemmy.zip
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          6 hours ago

          Man, what is it with people being wholly unable to shut their trap on social media?

    • Damionsipher@lemmy.world
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      5 hours ago

      Below zero was still an excellent game. I don’t think it was as good as the original, mostly due to the stupid snow Fox and must of the on land sections, but it doesn’t deserve anywhere near the level of hate it gets. The story was way better and more interesting than the first, and the world design was a great attempt at a different form of world building. I hope they expand on both and we can get an experience that propels the format further. No other game let’s me engage and chill out to anywhere near the same level.

      • doctordevice@lemmy.ca
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        3 hours ago

        Agreed, I loved Below Zero. It was very much a small step forward from Subnautica, and I think people were expecting a bigger step forward. But it was always a glorified DLC for the original. Knowing that, it’s extremely enjoyable. I’ve played it through twice and I do love it in it’s own right.

        This teaser has me hopefully that Subnautica 2 will be a true sequel. More polished, a bigger improvement on the original. Maybe I’m naive, but I’m gonna choose to be hopeful.