I also have the brain of an elephant.
It’s in a jar on my desk…
I’m not allowed back at the zoo…
Perpetually tired mental health counselor, sometimes retro game streamer, comedian, Mensan, coffee connoisseur, bacon lover, chronic pain survivor, nefarious pirate, and generally all-round nice dude…
I also have the brain of an elephant.
It’s in a jar on my desk…
I’m not allowed back at the zoo…
I wouldn’t say “very ugly.” I think it looks fine, especially for a game that’s been in development for 11 years.
It has a lot of jank, but considering what the game does, I think it does it exceptionally well. Especially considering you can pretty much count the number of open world, randomly generated zombie apocalypse games on one hand.
What do you call a cow with no legs?
Anything for Konami to not have to actually make a new game.
I’m always down for anything Castlevania, but each time they do one of these collabs, it gets my hopes up.
Bring it to Steam and I’ll care. Alan Wake is one of my favorites series, but I refuse to give Epic money because of their exclusive bullshit.
Incorrect… The storm actually ends after you get the Varia suit and the music turns from dark and brooding to more heroic.
It still wins for one of the moodiest openings to a game, in my opinion. It really makes me wish that Metroid leaned even harder into the horror stuff
Yeah, I skipped Pascal, but it at least makes sense when you look at it. By the time my family finally jumped over to PC, C was more viable. Then in college, when I finally had to opportunity to formally learn, it was just C++ and HTML… We didn’t even get Java!
I tried decades ago. Grew up learning BASIC and then C, how hard could it be? For a 12 year old with no formal teacher and only books to go off of, it turns out, very. I’ve learned a lot of coding languages on my own since, but I still can’t make heads or tales of assembly.
That’s about what I paid for it I think. Got way more than $8 enjoyment out of it for sure! Here’s hoping it works again!
From what I was able to find, Gearbox is fixing it/has fixed it? Depending on the price, I’d probably buy it and sit on it if it doesn’t work yet. The game has always been a little janky, but it’s crazy fun.
Never timed, I don’t have it in me. I love the Castlevania series though. Was just trying to derust CV1 the other night. I used to do race streams with the same guy that edited that video. Always lost, but I could at least do all the damage skips. My timing’s way off now. More of a fan of the Aria games. AoS randos are like my go to boredom game.
My only timed run is Blaster Master. I used to do stuff like Super Metroid old route, Bionic Commando, Kabuki Quantum Fighter, Strider, etc for fun, but never actually submitted.
Deathless run Silver Surfer and we’ll talk.
No, no one’s come forward.
Original Halo was released in 2001, 23 years ago.
Super Mario Bros was released in 1985, 39 years ago.
There is less time between the release of the first SMB and Halo than Halo and the present day, 16 years…
Seen all of those except Late Night, but I’ll check it out! Thanks!
I have yet to actually play the game, but it’s still totally one of the best horror movies I’ve ever watched. Not even joking.
Also, what the fuck is with Japanese law, criminalising modding?
My best guess would be that they’re trying to get ahead of the recompiler scene before it catches a bigger foothold. But also, that lumps in the entire rom hacking and fan translation community, which I’m sure they view as perpetuating the piracy of their games.
I strongly disagree. I’ve had immense fun in every Bethesda game, including Starfield and 76. I’ve put hundreds of hours into all of their games, possibly over a thousand for games like FO3 and Oblivion. The only one that truly failed to grasp my attention was ESO. My only real complaint about Starfield was NG+. Losing over a hundred hours of collecting and ship/settlement building isn’t new game plus. It’s a prestige system, and although it makes sense given the ending, it’s a shitty way to restart an RPG. Nonetheless, I’ve still gotten 180 hours out of it. Hell, I just started a fresh game last week and started modding the hell out of it.
With Bethesda, their games are about the fun you make. Sorry if you didn’t enjoy the experiences, but maybe some of them just weren’t meant for you. Personally, I’m looking forward to ES6 and sinking a few hundred hours into it. If it’s a bad game, so be it, but I honestly can’t wait to see what they do!
Picked it up the other night and streamed it. Basically, I recommend it if you’re a Rocky Horror fan. If you’re not, you’re getting a somewhat mediocre and extremely short $10 platformer.
The good… It was super funny. On top of the obvious show story, there’s a whole mess of references to 8bit games that hit just right. I had to stop and take a break a couple times because I was laughing so hard. The music is great, but instrument choices are a little too “farty” sounding in my opinion. Still enjoyed it, sang along and said callbacks during cutscenes.
The bad stuff…
Some of the deaths are kinda cheap. There’s platforms that will collapse that have no indication of such. The only way to find out is when they fall. Likewise, most of the hazards in the game are spiky balls and weights that swing or fall to kill you. There’s moments where stuff falls from off screen. Only way to find them is when they’re coming down to smash you.
There are only 3 regular enemies throughout the game, a screaming skull, a brain with googly eyes, and a zombie/skeleton maid thing. In my opinion, they could have thrown in Transylvanians, dogs, could have even justified mutants or something and called them failed experiments.
There’s only like 3 levels, visited by each character. Each run through the level gets harder with slight pathing variations. Also, Brad is the only character who takes more than one hit. Janet and Dr. Scott are instant death. Doesn’t impact things a ton because in their levels, as getting hit would probably be instant death anyway.
I feel like they really missed the opportunity to include a church level. Instead the game starts off in the car on your way to the castle. Could have had skeletons and zombies in the graveyard, ended the level with either Pastor Tim Curry fighting you because he was pissed about you writing in the church doors. Could have even called him an asshole. Also, perfect opportunity to do an American Gothic Riffraff/Torgo cross reference.
Lastly, boss fights are super random, but ultimately the same. They have a jump and an attack. They’ll randomly do either one. No patterning, so getting hits can be erratic. I only got hung up on the last one.
Ultimately, $10 was cheaper than going to buy a ticket. The game only takes around an hour to complete. I ran through it twice and still found it enjoyable. Whether that seems worth it is up to you. Normally, I’d have been a little annoyed at the play time and there’s obvious flaws, but I still enjoyed it a lot because of the theme. It’s an established story. They respected the content and didn’t go nuts and try to deviate from it. Having grown up with LJN’s travesties, I enjoyed this. Get it if you like the show.