Kde is so bloat there's no chance gamers with optimization in mind will choose it.
Kde is so bloat there's no chance gamers with optimization in mind will choose it.
I’m pretty sure no one likes the seats that face each other. It’s just a design that allows the bus to have more seats than otherwise possible.
Busses are so packed where I live, my real issue is the city not providing more busses and not the seats facing each other
Why not? I feel like lemmy is overall a less restrictive environment.
I don’t know a single ui person or artist that gives a single f about open source.
I think as a dev you naturally grow to respect the open source space because of how much you take from it.
I would love to be proven wrong though
Is this the best this sub can do? Just rehashed “I use x btw” memes ?
Reminds me of Majora’s mask. I think there’s an area like this
Trying to be more positive. My cynicism doesn’t affect me but it seems to put others down.
I 100% agree. The only people that really understand me are my family. The second closest are online friends.
I find that people are more genuine in online interactions because they’re not trying to play any social games and there is no need to present yourself in any conforming way.
I also struggle to form strong bonds with average people because I’m too impatient to play social courtesy games. I want to talk about things theyre passionate about not what they saw on the dog park last Saturday.
Battery is such a cutesy way of skirting around the fact that my mental health wanes in my 9 to 5 from forcing myself to interact and behave differently. Not anything like a battery to me.
But I wish I was able to tap into the social energy people have so I could make myself come across to them to show that I do appreciate them
That is one thing they got right I guess.
I think some custom game engines have creative solutions for handling instant saving and loading. For example System Shock has save and load without any delay. But it is a fairily simplistic game at the same time.
The only reason is hardware limitation. I imagine it’s more difficult to load at any point in the game in a massive game due to how much is stored in your memory.
Let’s say you’re playing a game and there’s 6 NPCs outside and they’re doing their own thing.
If the game has a traditional save system, when you exit the save location it’s normal for these entities to rest let their position. Maybe at best their properties (maybe they were wet because of rain) are saved.
But it’s much easier to just not save any of this info and reload everything from scratch and only save your progress and location.
Seems that way