Xatolos@reddthat.com to Games@lemmy.worldEnglish · 6 months agoHow to port any N64 game to the PC in record timearstechnica.comexternal-linkmessage-square5fedilinkarrow-up13arrow-down10
arrow-up13arrow-down1external-linkHow to port any N64 game to the PC in record timearstechnica.comXatolos@reddthat.com to Games@lemmy.worldEnglish · 6 months agomessage-square5fedilink
minus-squareBlue_Morpho@lemmy.worldlinkfedilinkEnglisharrow-up0·6 months agoI’m hoping this gets adapted to cross compiling for all the retro handhelds. I went through crazy hoops to get a native compiled Mario64 running on my Anbernic and the results were amazing compared to emulation. This could bring a large library of N64 to every low end handheld.
minus-squareRightHandOfIkaros@lemmy.worldlinkfedilinkEnglisharrow-up0·edit-26 months agoI hope this technology is carried across all of Nintendo’s consoles. Won’t even need emulators anymore if we can just run it natively. Nintendo in particular, just to spite them, but other consoles would be great too.
minus-squareBlue_Morpho@lemmy.worldlinkfedilinkEnglisharrow-up1·6 months agoI bet like the emulator they “stole”, they will use this software without even acknowledging the author.
I’m hoping this gets adapted to cross compiling for all the retro handhelds.
I went through crazy hoops to get a native compiled Mario64 running on my Anbernic and the results were amazing compared to emulation.
This could bring a large library of N64 to every low end handheld.
I hope this technology is carried across all of Nintendo’s consoles. Won’t even need emulators anymore if we can just run it natively.
Nintendo in particular, just to spite them, but other consoles would be great too.
I bet like the emulator they “stole”, they will use this software without even acknowledging the author.