No Rest For The Wicked still has performance issues, but its first patch addresses the other major complaints: its brutal durability and repair systems.
Overwatch, Halo 3, CoD: world at war, every World of Warcraft release including vanilla, Rift, all of these had betas before release that identified significant technical issues that were fixed before their full releases. Those are just the few I can think of off the top of my head.
Kettle meet black. Look what I said the first time you dork. I picked up on the Demos part of your comment and that’s not how they work. So that’s your comprehension not mine.
I believe you can get a refund all the way until two weeks after 1.0, so we kind of still do. But also, I can’t think of any game beta that took iterative feedback to core systems the way today’s early access games do. Perhaps because more games are very systems-driven today by comparison.
Not sure what you are referring to. The refund policy on Steam is the same for any games, early access or not. The game’s version number or finished state makes no difference.
Maybe you are thinking of the pre-purchase situation, where you can refund up to 14 days after the game’s release, instead of the date of purchase.
Remember when games would have free demo/betas to iron out shit before releasing?
No? I’ve been gaming for thirty years and no I don’t remember demos being used for that.
I guess you didn’t play them then ¯\_༼ •́ ͜ʖ •̀ ༽_/¯
Demos were not used that way
Overwatch, Halo 3, CoD: world at war, every World of Warcraft release including vanilla, Rift, all of these had betas before release that identified significant technical issues that were fixed before their full releases. Those are just the few I can think of off the top of my head.
DEMO
My original comment said demos/betas, maybe read next time?
Kettle meet black. Look what I said the first time you dork. I picked up on the Demos part of your comment and that’s not how they work. So that’s your comprehension not mine.
I believe you can get a refund all the way until two weeks after 1.0, so we kind of still do. But also, I can’t think of any game beta that took iterative feedback to core systems the way today’s early access games do. Perhaps because more games are very systems-driven today by comparison.
Not sure what you are referring to. The refund policy on Steam is the same for any games, early access or not. The game’s version number or finished state makes no difference.
Maybe you are thinking of the pre-purchase situation, where you can refund up to 14 days after the game’s release, instead of the date of purchase.
Ah, that’s it. You’re right. In which case, never buy an early access game unless its current state is worth the money right now.
Beta isn’t for feedback on core systems, it’s for performance and stability fixes. Alpha is for core systems.
Both of those terms mean whatever the developer wants them to mean.
Sure but words have meaning
The game is in early access, so that shit can be ironed out before release.
My bad I totally missed the EA flag lmao