On the one side I really like c and c++ because they’re fun and have great performance; they don’t feel like your fighting the language and let me feel sort of creative in the way I do things(compared with something like Rust or Swift).
On the other hand, when weighing one’s feelings against the common good, I guess it’s not really a contest. Plus I suspect a lot of my annoyance with languages like rust stems from not being as familiar with the paradigm. What do you all think?
Fixed that for you. There’s no situation where you want buffer overruns.
I want buffer overruns in my game consoles for jailbreaking purposes lmfaoooooo
Fixed further?
It’s perfectly possible to write C++ code that won’t fall prey to buffer overruns. C is a lot harder. However yes it’s far from memory safe, you can still do stupid things with pointers and freed memory if you want to.
I’ll admit as I grew up with C I still have a love for some of its oh so simple features like structs. For embedded work, give me a packed struct over complex serialization libraries any day.
I tend to write a hybrid of the two languages for my own projects, and I’ll be honest I’ve forgotten where exactly the line lies between them.