If I'm honest, I don't disagree.

I would love for Steam to have **actual competition. Which is difficult, sure, but you could run a slightly less feature-rich store, take less of a cut, and pass the reduction fully on to consumers and you'd be an easy choice for many gamers.

But that's not what Epic is after. They tried to go hard after the sellers, figuring that if they can corner enough fo the market with exclusives the buyers will have to come. But they underestimated that even their nigh-infinite coffers struggle to keep up with the raw amount of games releasing, and also the unpredictability of the indie market where you can't really know what to buy as an exclusive.
Nevermind that buying one is a good way to make it forgotten.

So yeah, fully agreed. Compared to Epic, I vastly prefer Steam's 30% cut. As the consumer I pay the same anyways, and Steam offers lots of stuff for it like forums, a client that boots before the heat death of the universe, in-house streaming, library sharing, cloud sync that sometimes works.

    • Carighan Maconar@lemmy.worldOP
      link
      fedilink
      English
      arrow-up
      5
      arrow-down
      1
      ·
      edit-2
      1 year ago

      💯

      Although, I can imagine supporting Epic is annoying. Unlike even GOG, they don’t have their own support mechanism like a forum. I can see why someone would release on Steam (and hence stuff like GMG and Humble) and even GOG but not Epic. Example Baldur’s Gate 3, which released on everything except Epic. Although in their case Larian commented that the decision to not release on Epic was specifically to not show support for their exclusives-everything stance. Hence on everything except Epic.

    • MeanEYE@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      Developers would for sure do that, if it were possible. Who wouldn’t take more exposure to their project as a beneficial thing. Problem is probably in legal part of releasing stuff.