- cross-posted to:
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- cross-posted to:
- [email protected]
SLAMMED!
Love how terrible writing has become. 😂
I refuse to read ANY articles that include the word “Slam.”
Even if it’s about Space Jam?
Exception to the rule.
So manipulative is in quotes but slam isn’t. Quality writing there.
The EU consumers:
Manipulative is in quotes because it is a direct quote. Slam isn’t a direct quote.
Why would slam have to be in quotes?
Lot of people more annoyed that language is a living, changing thing than the predatory nature of in game purchases (but we all knew the latter already, so this isn’t gonna be news to us).
As a professional gamedev : good. Except if they aren’t tackling similar issues in online gambling (am at work so I didn’t read the article)
Edit : read the article, they basically only mention displaying the real money equivalent when buying “premium” currency, which is only the tip of the iceberg, but also pretty easy to legislate I guess.
Only took them what, 20 years?
Children in Europe spend on average 39 euros a month on in-game purchases
Really?
I can’t believe that.
Is that the average for every underage on Europe? Specific range of ages? Filtering out those who don’t spend/play at all? It’s a crazy number to throw with no extra context.
I seriously thought that it’s a myth that someone buys these premium currencies on free to play games. Like someone who buys this WinRAR license.
I’d assume that on average a kid buys 6 AAA games a year. That would be more probable for ~39€ a month. In this case they’d have mixed up many different things here.
Stupid parents give their kids unlimited access to mobile payments.
It’s like basic parental controls are a black art only few master
To be fair, basic skills for being a human seem to have become a black art that only few can master. So expecting them to be responsible parents is actually probably a bit too high of an expectation. This isn’t an excuse to be a bad parent, of course.