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Joined 1 year ago
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Cake day: August 29th, 2023

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  • I finally played Mass Effect 3, I’d played 1 and 2 but after all the stink about 3 and it being on Origin / EA Play for years I never bothered until a recent $1 sale on a month of that EA subscription, which has ME3 on it.

    I spent 90%+ of the game going “Wow this isn’t bad at all, I am really impressed! This really is a good game!”

    …until I got to the ending sequence, when it felt like the game had taken crazy pills all of a sudden. I understood why everyone was mad about it, and totally agree that it ruined the game. It wasn’t that Shepherd died, it wasn’t the Red/Blue(/Green) choice they gave you, it was a combination of 3 factors though:

    1. Crippling your character and making you limp along, unable to use any of your powers, forced to slog through a bunch of token combat EDIT with only pistol, and all your cosmetic choices were erased as you drag around at half speed through corridors just to get further in the chain of conversations.

    2. Except for the pass/fail check on the conversation with the Illusive Man (which is very easy to miss the requirements for without expecting it), none of what you did before entering that final sequence matters, it really was just press a button to receive ending. On that same note, you can have all 3 endings regardless of what you did, spent the entire trilogy making nothing but Renegade choices? Don’t worry you can still press the Blue button! Hail Mary deathbed confession!

    3. I found the child avatar kind of out of place and a bit weird, yes I know it was a reference to the kid that died, but it was not really immersive and it made this gigantic long conversation that makes up “the last boss” really awkward, especially since half the conversation is just explaining the story for people that weren’t paying attention or missed all the side quests.




  • wombatula@lemm.eetoGames@lemmy.worldGames That Refuse To Die
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    1 year ago

    Nearly every MMO should be on here, it’s basically a dead genre but zombified 20+ year old MMO still keep going. Ultima Online got an update last month, WoW keeps pushing xpacs on the regular, even ones that do get killed 50/50 get brought back as private servers like SWG, CoH, and many more.

    If an MMO hasn’t already been closed, chances are it will still be here in another 5 or even 10 years, because there is a diehard MMO fanbase out there that regularly or even exclusively plays MMO (and often the same MMO they’ve been playing all these years). Surprisingly there are tons of new players showing up, as children and younger relatives of existing players or just curious people that heard the legends of some weird niche game come to check it out, so although the player base is declining as they age out (or die, come on gamers we’re getting old) it will still be there for a long time.

    Mark my words, the first truly decent MMO to come out in the next decade is gonna hit it off big, we’ve had lots of disappointments in the genre in the last decade, and niche or region specific games that didn’t really hit it off, but if we got a well made MMO especially one connected to a big IP (no, Dune is probably not it, sorry guys I wish it was) it would knock it right out of the park.




  • GaaS took all the profitable pieces of the MMO model, and left the entire genre a desiccated husk populated with zombie games that refuse to die from the 90s, 00s, and 10s. Other than a couple Asian market games (because that market is a lot more accepting of extreme monetization in MMO), Lost Ark, and New World, I literally cannot think of a single MMO released in the 2020s that wasn’t just a kickstarter scam, and even those are less common now.


  • wombatula@lemm.eetoRisa@startrek.websiteWhat's next?
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    1 year ago

    Yeah I am gonna be honest, I am pretty much over this “trend” thing, the quality of memes has gone downhill. I’d prefer less memes of better quality than logging into Risa and having to figure out why some random side character is suddenly the punchline to every joke.

    Hell even my friend that doesn’t visit the site but I link them choice memes was immediately bored of the trends, and they only saw a small segment of what I felt were the best ones, and they’re the biggest Star Trek fan I know.




  • wombatula@lemm.eetoRisa@startrek.websiteIt's made of girders
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    1 year ago

    Uh… you know he was a Canadian right?

    James Montgomery Doohan (/ˈduːən/; March 3, 1920 – July 20, 2005) was a Canadian actor and author, best known for his role as Montgomery “Scotty” Scott in the television and film series Star Trek. Doohan’s characterization of the Scottish chief engineer of the Starship Enterprise was one of the most recognizable elements in the Star Trek franchise, and inspired many fans to pursue careers in engineering and other technical fields.[1] He also made contributions behind the scenes, such as the initial development of the Klingon and Vulcan languages. Prior to his acting career, Doohan served in the 14th Field Artillery Regiment of the 3rd Canadian Infantry Division.