Hell yes. Mine lived in my big hoodie pocket, hole poked through so I could run my headphone cable invisibly. Headphones lived in the hood when I wasn’t wearing them (basically never). I was the coolest 🤣
Hell yes. Mine lived in my big hoodie pocket, hole poked through so I could run my headphone cable invisibly. Headphones lived in the hood when I wasn’t wearing them (basically never). I was the coolest 🤣
Yep.
Universal City Studios, Inc. v. Nintendo Co., Ltd.
Universal City Studios, Inc. v. Nintendo Co., Ltd. was a 1983 legal case heard by the United States District Court for the Southern District of New York by Judge Robert W. Sweet. In their complaint, Universal Studios alleged that Nintendo’s video game Donkey Kong was a trademark infringement of King Kong, the plot and characters of which Universal claimed as their own. Nintendo argued that Universal had themselves proven that King Kong’s plot and characters were in the public domain in Universal City Studios, Inc. v. RKO General, Inc.
For online racing, ACC and iRacing are unmatched.
I contracted the iRacing sickness this year. The online is indeed unmatched but I’d argue the single player racing is also best in class.
The iRacing AI is actually fun to race against and nothing else comes close to the level of customization per-racer. You can build whole custom rosters with individual behaviors. If you’re so inclined you can even share all this stuff through communities like Trading Paints and Race Department.
iRacing is a hole with no bottom. Both time-wise and monetarily. Even to do AI-only you’re still paying the subscription and one-time content prices. It really is the best though.
There’s also Night-Runners which is very much influenced by the TXR/Shutoko Battle games. It’s an in-development crowd funded game, so take from that what you will, but there’s a demo up on Steam as Night-Runners Prologue.
Second this. A friend and I just finished up a full co-op main game + DLC run and it was a blast!
The inhouse tooling from the massive tech companies is very cool but I always wonder how that impacts transferrable skills. I work in a much smaller shop but intentionally make tech decisions that will give our engineers a highly transferrable skill set. If someone wants to leave it should be easy to bring their knowledge to bear elsewhere.
That is extremely good. Thankfully there only appear to be 99 videos in the channel so it can only consume a portion of my life.
(and its ) are pretty good Zelda-like action adventure games. They're not going to stand up to Link's Awakening but still, I remember them fondly.
Gargoyle's Quest has plenty of those weird old game difficulty spikes. Damned fine Game Boy game though. Good call!
Holy hell a little corner of my brain just lit up seeing "ASMIK World". The cart is buried in boxes but I know what I'll be emulating this weekend!
All I got was a bigger plot that needed to be turned into a hole yesterday. Same shovel, just all dinged up and worn out now.