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grow a plant, hug your dog, lift heavy, eat healthy, be a nerd, play a game and help each other out
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I think the second one. Assuming the middle bit is a nose, fewer details make for better deadpan toaster expression
It’s funny is how gorgeous the endgame content looks. Sure it plays out very much in the same way, but it’s kinda crazy how hard they go in visuals on parts of the game that very few players can reach. I’m not opposed to this in principle, mind you.
But yeah the raids and dungeons didn’t really grip me in the end. Pretty as they are, there’s a lot of arbitrary systems at play which kill my engagement.
Yup. The gaming industry got lucrative enough for the bean counters to swoop in and bastardise.
And they didn’t retroactively unlock impacted gear. I had a couple god rolled blast furnaces relgated to casual PvP despite the absurd amount of time I had to put into that bullshit forge activity.
Anyone else notice the extent of bungies creativity as far as destiny is concerned:
Something along the lines of hiring an expert on gambling. There’s a lot of game mechanics in games like Destiny 2 which lock you in through little feedback loops.
https://www.youtube.com/watch?v=LIuAeFu84kY
It’s a good looking game with decent movement and gunplay, but it fully disrespects your time. RIP if you ended up buying the game in 2017 with the first few expansions because that shit gone now.
do ski socks count?
For sure. It’ll leave the likes of 2077 and Starfield in the dust, and it’ll be performant without the need of TAA or other patchwork bullshit.
I’d be curious if they stick to Vulkan on PC since RDR2 later defaulted to it.
I think it’d be safe to expect a very well crafted depiction of Florida. A lively sandbox just brimming with weird shit.
I found some of the side stories to be a bit more compelling than the main one. the movement and action felt a little bit better than fo4.
The settlements thing is wild. How could they have you sink any time into that when the game pushes you repeatedly towards NG+?!
And I love how the highest difficulty just makes everything into a bullet sponge. Nothing besides that feels more difficult; enemies aren’t more cunning, aggressive or accurate. Stealth and speech checks felt pretty much unchanged.
I think the ship combat and boarding could be spun off into a standalone mini-game. NMS is a clunky, goofy time but it’s funny how it managed to get interplanetary travel down on day one.
I’m inclined to disagree but perhaps I’m just jaded by prior entries built against that engine. With that said, it’s pretty unique to starfield that curiosity is never rewarded in this supposedly vast universe.
Starfield isn’t a game regardless of the dlc
Correct - FSR already applies CAS. I don’t think applying another CAS pass on top of that will work out too well.
FSR already incorporates CAS towards the end of the scaling process. The Adrenalin equivalent is called RIS but applies CAS to the entire rendered frame. I believe some apps allow you to tune CAS individually (2077 comes to mind?)
You know I’m kind of amazed that Starfield has a 10k (24hr peak) playerbase according to SteamDB. Comparatively speaking, it’s doing better than other dumpster fires like halo infinite
Fast forward to today, it’s kind of terrifying that the proprietors of DirectX effectively own the poster-child Vulkan game engine for both performance & visual fidelity.
On Steam, I use
-novid -anticheat_settings=SettingsDX12.json
It does and has done for quite a while now on Wayland. GNOME Presently has experimental support for it but it works well enough in my testing.
Echo Point Nova (Steam)
(Made by the same folks behind Severed Steel) A short and sweet, low-fi yet beautiful co-op (and optionally PVP) movement shooter with extremely satisfying projectile mechanics, destructible environments and a gorgeous soundtrack by Floating Door. Zip through at ridiculous speeds across a series of mysterious floating islands with your hoverboard and grapple beam. Inch closer to god-like power as you progress.
Definitely not for everybody but there’s a demo (which can also be played in co-op) available on the store page.