Because he’d say no. Better to ask for forgiveness.
Because he’d say no. Better to ask for forgiveness.
Different user here.
My only criteria for a backend language is it tells me something went wrong and where. Hence my distaste for JS.
The PS5, while bigger than last entries, is hardly the size of a small fridge.
More like a floor air conditioner.
Long time fans of the 2d games really enjoy Wonder as the movement mechanics moved back to a faster feel from pre-New Super Mario Bros. My favorite will probably always be Super Mario World because the movement is the most responsive in that game and I also like to play ROM hacks for it and that community is wild.
New Super Mario Bros ended up with a sluggish movement by comparison and dominated 2d Mario for decades.
The big draw for many people in Mario is movement mechanics and that’s why Odyssey is so popular as well. The 3d platforming with Cappy just feels right. Like a missing extension that we never new we didn’t have.
He needed to raise funds for a road trip with an older man. Cut him some slack.
I love Mario Maker, but I would suggest skipping 2 at this point. It’s been out so long that most of the hype has died on it and there is so much garbage content that somebody picking it up right now is likely to get frustrating for new players.
I’d rather just more farscape. Or a whole new IP. My biggest pet peeve with scifi is that they keep hinting at trying new ideas by leveraging old IP just for name recognition.
It’s good for business but bad for creativity.
Was definitely worth it. My biggest problem with it isn’t even Wabbajack.
The modding community send to have settled on making Skyrim hardcore these days. While I fine games that are meant for that fun, it’s not why I want to play Skyrim. So those mod packs end up ruining the game for me.
After my most recent upgrade i loaded up nearly a TB of mods with Wabbajack. It looked gorgeous. It ran smoothly. The gameplay mods made it less fun!
That indicates that you might buy it if it’s good. The person I replied to implied they would never have purchased it at all.
If you were never going to buy it, why pirate it?
The creator says they didn’t beat it. I’m saying that based on their history, I actually think they are lying right now to get people to stop bothering them
They reportedly were highly addicted to SMM around the time they uploaded this level, having messed up aspects of their lives. They wanted to be left alone about this whole situation but the Internet doesn’t let things like that happen.
Saying it was a TAS is the easiest way to get everybody to stop playing the level and hopefully stop the discussion 2 weeks sooner.
I’m happy Team 0% is satisfied with the conclusion. I’m just skeptical, especially considering nobody knew about TAS’s existing for the game near that window.
I’m happy that the community feels satisfied with this ending. I’m not sure I buy it, though.
I’ve seen every move in this level be completed. I think it’s incredibly difficult but still possible. Based on everything I’ve seen from the creator recently this seems more like an attempt to get people to shut up about it to me.
What, and I mean this in the nicest way possible, the F did I just watch?
It’s a bunch of people taking CR out of context. They talk about 1.0 in that letter, but only as something they are aiming for long term.
As for why it might be a point of contention with many millennials.
My best guess is we’ve spent years being accused of doing things by boomers who didn’t know that Gen Z was a thing and now it feels like we are being lumped in with Boomers because Gen Z can’t be bothered to learn that more than one generation camr before them.
For Gen X it may just be that they constantly feel forgotten and want to be known.
I always viewed Garak as uninterested in anything but intrigue. He was inherently non-sexual to me.
Yes, but other cars aren’t operating inside enclosed tunnels at all times.
I’ll preface this by saying that in no way do I expect that ES6 will shine more than Starfield and nothing I’m about to say should be construed as such.
I personally think that Starfield isn’t a good representation of what modern Bethesda will do with ES6. Starfield is the first time any of the major players had been involved in a totally new IP.
Skyrim was mechanically good enough, but it was only interesting because it was built in a world that was already rich with lore. It built upon a strong foundation of interesting concepts, conflict, and history to move a timeline forward and on top of that allowed for modders to easily expand it further.
Fallout 3 and 4 followed the same formula as Skyrim. Build a mechanically good enough game built on a rich world and allow modders to expand it.
Fallout 76 was the first departure from building on what was already there and it was a disaster because it wasn’t mechanically good enough.
Starfield is a new departure by making something that’s mechanically good enough but also needing to build a whole universe from scratch which left it feeling dull for many.
ES6 represents an opportunity for Bethesda to go back to the formula that worked for them until now. There is a big risk that they will further streamline the gameplay making it less deep as they have done with every generation, but it’s not a guarantee at this point in time.
Is it generic? It seems pretty rich in Elden Ring when compared to most games.