• 3 Posts
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Joined 1 year ago
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Cake day: June 11th, 2023

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  • Good demonstration of the current quality of journalism. “Cost X in revenue” doesn’t make any sense, as cost and revenue are the exact opposite things, the difference of which (if I simplify) make up the EBITDA that the quote from the company actually referenced for the 200 M USD negative impact.

    I’m not expecting a game journalist be an ACCA certified accountant, but should be at least able to write an accurate title based on the available quotes and information.






  • The most depressing thing I’ve seen related to this topic. A small team that worked incredibly hard were lucky enough to achieve the impossible, and now they watch without any control as it is taken from them, for no other reason than greed.

    Due to unchecked neoliberal capitalism, big companies like Sony already cover so much of the developed markets, that they have no way to naturally grow more. So they are forced to squeeze more out of what they already have, as stagnation is not accepted in this hellish system.

    The line must go up, whatever the cost!

    Edit: damn, Sony actually listened



  • I understand that sales funnel logic, but I would still argue its actual financial impact would be marginal. It’s wishful thinking from Sony that just because you got your claws into a PC player by making a PSN account, they will start buying PS stuff. The data monetization is much more direct, but still, not much additional money to be made by a few (tens of / hundred) thousand extra registrations (especially as they had to be aware of refunds happening). These are definitely valid upsides, but I don’t think they are big/certain enough to make this call, and compensate for the negative consequences.

    My gut / experience tells me this is mostly about the PSN account numbers, and some execs getting a gazillion dollar bonus if they can push it above certain target by the next report, even if they damage the revenues in the process.


  • slaacaa@lemmy.worldtoGames@lemmy.worldHelldivers 2 now delisted in 177 countries
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    2 months ago

    Holy F, what a smooth brain move. They had an IP with incredible goodwill that would have been printing money forever (think about DLCs and merchandise, maybe even a TV series), and they chose to destroy all that to increase the active PSN account numbers by <1%. Which doesn’t even have a direct financial benefit, just something they can peacock in their quarterly reports, trying to boost the stock price.