I’m not a native speaker. Could anyone please explain the difference?
Dwarf Fortress
IP multicasting works when many clients request the same data at the same time, it makes sense only for realtile streams, and you need to implement caching by yourself.
In NDN caching is already included in the protocol and implemented in the forwarding daemon. It works similar to CDN. If all lemmy instances were connected to one NDN, the cache data would be spread across the entire network. So even when lemmy.world is offline, you’d be able to read it from the nearest (by ping) lemmy instance.
I stated that getting rid of IP is the goal of NDN, but it obviously cannot happen right away, because lemmy instances currently don’t have any direct connection to each other. But it will eventually happen, so we better get prepared.
Looks like it works only over IP, which is by design one-to-one. The point of NDN is to get rid of IP connections
Is anyone interested in applying this to fediverse, or is it only me?
One application, different servers and databases, but federated search and users: just like mastodon and lemmy
I completely forgot about the delivery part, thank you
I don’t think sellers on ebay may host the database server
The danger of this approach is that you start treating other people as NPCs, dehumanizing them. When others are not real people, you don’t have any problem with robbing, raping or murdering them. See the “Westworld” series for more deep analysis.
Simulation theory comes from solipsism, and it’s not that modern. According to Wikipedia it originated in Greece in 483–375 BC.
Every human is solipsist until about 2 years old, when they start to realize that the world is not revolving around them. It is called “crisis of 2 year old”, or “terrible twos”. Some people don’t get to go through this at 2, especially the children of billionaires, who have no reasons to think that they are not the center of the universe.
I understand why people don’t want to interact with others: it’s usually quite stressful. For me as well. So my goal was to make it less stressful and less serious, it’s just a game after all.
It doesn’t require you to interact, it just gives you that possibility, and shows how different political/economical systems work.
*I didn’t describe my game in full here, neither gave any links, because it might be considered as advertisement
I don’t support age shaming. Let’s not be those people.
Nobody name their new product Gitler for some reason. Such a good name.