My house is a fixer-upper, so usually house projects. Yard work, hanging shakes, painting. It’s nice to do something physical where I can see a benefit at the end of it, when I spend my day sitting at a desk inside. It’s also nice when the neighbors compliment our progress!
I’m also team onshape. I have a powerful desktop, but I still end up doing CAD from the couch on my 6-year-old Chromebook, so onshape is a champ for that. It’s also nice for collaborating, which I do when working on bigger projects with my fiancee.
I got started with it entirely from the tutorials provided by Onshape itself. The learning curve was a lot less steep than I expected.
When our current car dies, I’d like to replace it with an EV - but 0% chance it’ll be a Tesla.
What kind of curling issue, and did the Hilbert curve help with that?
I’ve found that I’m rarely doing something where my top layer lines matter. Usually, I get my finished surface by printing things face down on a textured sheet. This works for probably 95% of the things I print whereki care about finish. The others I’ll turn on ironing, but that’s probably way slower than the Hilbert curve.
Oh boy, I keep a page just for this!.
I need to update it (for example, Arachne perimeters in PrusaSlicer now let you print extra thin perimeters), but it’s useful to have a reference for common tolerances/dimensions like screw holes.
But a couple of my little additional pet peeves:
Personally, I don’t use 3 perimeters on most of my prints. On my prusa, they look totally fine with 2 perimeters. I only switch to 3 if I need the strength (which also almost always means I’m printing in PETG, rather than PLA, FWIW).