No romhacker or homebrew developer worth their salt will touch any of this. Using leaked material is legally significantly more dangerous than REing. I look forward to seeing the TCRF pages, though.
No romhacker or homebrew developer worth their salt will touch any of this. Using leaked material is legally significantly more dangerous than REing. I look forward to seeing the TCRF pages, though.
What operating system do you use? On Linux I use Amarok which is great, but afaik there’s no up-to-date versions of it for other operating systems. It should have everything you want dunno about some of these tho like the semicolon stuff. Strawberry is a similar player that works on other operating systems.
Huh? How did you narrow it down to just GIMP? Are you excluding all non-GUI software or something? GUI has never been a big focus for GNU (which I assume is what you’re referring to when you say FSF), though they do have a couple of projects like GIMP and GNUCash. Most notably as far as GUI is concerned, they instigated the GNOME project, though they later split off. But yeah, they still maintain extremely important tools, especially for developers and UNIX systems, such as glibc, coreutils, gcc, emacs, gdb, make, bash, grub, octave, guix, etc.
Eh, even with track creation, I prefer Modnation Racers and its spiritual successor LittleBigPlanet Karting. Shame both games are stuck on the PS3, but then SuperTuxKart still looks like it came out of the PS2. They run well in RPCS3 and online still works for track sharing through fan servers.
Also, I wasn’t that impressed by Crash Team Racing Nitro Fueled. It does have tons of content, certainly worth the price. Never played the originals and the remake sure does look pretty, but the track design feels pretty simple, probably because they’re from a PS1 game. Simple track layouts, few gimmicks. Some people might prefer that, but not me. I’m sure CTR beat the socks off Mario Kart 64 back in the day, but the tracks in modern Mario Kart are to me far more interesting. I expected more out of it given all the hype. Plus, for some unfathomable reason despite being multiplatform the game was only released on consoles, not PC, so that’s another game you have to emulate to play on PC. And if you do have a console to play it on, it’s locked at 30fps regardless of platform, which is disappointing for a racing game. There’s a 60fps mod if you emulate tho, thankfully.
All-Stars Racing Transformed does have my glowing recommendation, though.