I picked up Elden Ring over a year ago and had started it. It was really difficult going around the world and I felt like I wasn’t enjoying it as much as I could because of its difficulty. This was my first experience with a “Souls” game.
I played a bit of Demon’s Souls over the holidays last year on ps3 because I had it on ps+ and was curious. I liked it and it helped me force myself to keep at it with some enemies, as it’s more linear.
That gave me the push to try Elden Ring once more and it then “clicked” and I just kept at it and now I’m having way more fun. I’m going back everywhere because I know I skipped difficult bosses or parts of the game.
I found out that I had skipped over a whole area and went to an even more difficult one, so I was getting a harder game than I should have. Upon going to the now easier map section (and with an upgraded character), I breezed through a huge section.
If you haven’t heard of it, I recommend 😅
Search “what is my ip” on your web search engine to see without and with a VPN connection, to see if you’re really going through the VPN tunnel. Seems like you aren’t.
Fire up a wireshark / tcpdump of a transfer and look to see if the TCP window size is limiting the transfer by the laptop. It might not be able to receive as much data.
Look to another service to test the speed. Your test seems web based, have you tried iperf3? You can also play with options in iperf3 (sending udp, tcp, different payload sizes, etc.)
Video games, because it’s easier to do it legally. If it was as easy for other media, I would do it that way.
Well, your Guest Wi-Fi can either have access to the pihole server and have its benefits, or point them to a public DNS. You can’t block access to the dns server for your guest network and hope it works - because it’s blocked. Personally I’d give Guest Wi-Fi a public DNS, as you won’t have much fun when an app of your friend’s stop working and you have to fiddle and work it out.
If you point the guest network’s dns to the gateway, that gateway needs to know what to do with those requests. Either it has a resolver locally or it mist forward it elsewhere.
I have seen the same behaviour in myself. Reddit was the only social media I used and when they pulled the plug on third-party apps, I took it as a goodbye.
I see myself sometimes opening my phone to “do something” but I have almost no apps to waste time on. I’ve reused that time to do better things, which feels nice. I read a little more here and there, I learn stuff of wikipedia when I’m on my phone, or I get up and do something else. It’s been great for me, even though I’m kind of sad to see it go. Lemmy is a great community, though I’ll try not to start using it so much, just for my own sake and not on the fault of the platform itself.
There was definitely lacking in the story department in totk. In botw at least you got to find the villages, get to understand the different cultures etc. In totk being the same, that discovery factor was gone and the story elements were severely lacking. The missions are also very basic and somehow don’t have the satisfaction of completing them.
Hookshot, a good boomerang and more light puzzles!
What I would absolutely love and they could leverage would be to mix both their new open-world and visual style with going back with the sea and island (and more cartoonish) elements of Wind Waker. I adored that game, where each island had its own flair, this could be expanded upon so much with the new engine.
I like the more metroivania style too of finding an element in a dungeon of island and then having it unlock more possibilities later elsewhere. I feel like giving all the powers and tools at the beginning of the newer games has put a damper on this side of the usual formula.
Nice! It reminds me of teachers bringing in the TV for a class and having the usual fight with channels and inputs for the next 3-5 minutes.
Do you wheel it back to its parking spot when unused?
Alright, thanks for the info!