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Joined 1 year ago
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Cake day: June 8th, 2023

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  • Hammerfight.

    "In the physics-based gameplay, the player swings large melee weapons and relies on centripetal force to give the object enough kinetic energy to destroy enemies. The demo release had six main types of weapons - four melee and two ranged.

    The different weapon types offer a certain variety. To be a slow, but well-armored powerhouse using hammers or maces to deliver slow, but crushing blows, or a nimble, but poorly protected sword-wielder, delivering quick, but weak attacks, is entirely up to the player. The game also contains a few different play modes, such as a hunt on worms or a Hammerball game."



  • I actually don’t have a problem paying for online services. I host my own email, I pay for Kagi search and I do monthly donations to Mozilla and Wikipedia. What I have an issue with is services that start out as advertisement based and then introduce paid plans, because now you still have all these shitty mechanics just for driving up engagement which results in unhealthy incentives for content creators and rabbit holes. I want a service that is for YouTube what Kagi is to Google Search. But perhaps that model is too difficult to monetize, I don’t know.