I had a great time with it myself, despite many obvious flaws. It seems to scratch an itch that I’ve yet to find an alternative way to scratch!
Maybe it’s as simple as cyberpunk fallout? But the worlds texture (again despite it’s imperfections) feels more than just cyberpunk. The fallout comparison has other similarities too (apart from the buggy engine lol), I love the active and relatively expensive mod scene too.
I was definitely disappointed that the story felt a bit limited, but I’m looking forward to a new play through when the DLC is out, even if it’s another trainwreck.
I loved the anime too which makes me excited for my next play through, similar to how reading the Witcher books opened up a whole new lover for the Witcher 3, although there’s much less of a connection between the Cyberpunk game and the anime obviously.
Long story short, I can understand others frustration with the game, and I hope (perhaps naïvely) that CDProjectRED get their shit together with how they treat there devs. But despite that I loved it, and deeply hope they don’t abandon the franchise due to how badly the first release went. I must guiltily confess that it’s a real struggle not to preorder the DLC out of the vague sense that it’d count as a vote to stick with it. I won’t, mostly because corpos don’t work that way, and I don’t want to endorse the bad behaviour towards their Devs especially, but still.
Go easy on people. It’s hard to change, and something like lemmy can be intimidating for people to get on board with. That’s ignoring the fact that even if they move they can’t force their communities to come with them.
I’m personally happy to see the back of Reddit, and am convincing anyone I can to switch too, but I can understand the challenge for the average user to switch. Hell, even Reddit is a technical step-up for a lotta people. The tech world has forced a paradigm that traps the average user, using the fact it all appears free as the bait. Be angry at big tech, not the ones they swindled.
Where do we stand on hoarding code to protect against outsourcing? I have a friend who is encouraging his team to do everything he can to hoard and make it impossible for recently onboarded individuals in a “cheaper cost center” to mess with it.
I think it’s the right call, for both the team and the company. The team wants to keep their job, and to keep building the thing they worked so hard on. But I think it’s also best for the company. Management can’t control themselves when they see that they can get literally 10 engineers for the price of 1 local engineer. They know that each of the 10 is going to be less good than than a local engineer, but they always fall for “but still, they’re not that much worse and for that price how can I lose!”. Of course, the damage of 10s of mediocre-bad engineers is far more costly, especially when outsourcing an existing project. So I’d say it’s the right thing for everyone for the team to protect their code ownership anyway they can.