Don’t get me wrong - I think an included battery that’s rechargeable through USB is fantastic. Less customer inconvenience. But they should either go with a standard that’s easily reproducible or go with regular rechargeable batteries.
If it was so easy to replace them, with each Li-Ion battery being different for every type of device.
Since I got those from Ikea, I just want devices to go back to those types of batteries instead of internal battery packs. Still got to appreciate the Xbox controllers sticking to that principle (for now).
Spotting Super Mario RPG in there, you might appreciate knowing some people actually recreated some songs with the original synths used by Yoko Shimomura herself.
I’m honestly a bigger fan of the classic DOOM I/II (199X) soundtracks. Despite being obvious parodies of existing rock/metal songs, they had a certain appeal. Especially when someone makes a very good cover.
I get why people like 2016’s DOOM’s more “metal” approach, but for me nothing beats an adrenaline-rush song when ripping and tearing those damned demons.
any game with a story
Minecraft, Terraria, Factorio, Satisfactory, Rimworld, Starbound…
Super Mario Galaxy (1+2). Orchestrated music should be a must for main Nintendo games at this point, outside of Zelda (and the Pokémon anime, although that one’s not strictly Nintendo or used in actual games, sadly).
I could see both ads and subscriptions work (although, the former might be “useless” for those using adblockers, after all, so I’d see persistent/static sponsorship ads similar to how some FOSS projects do it to be more likely).
Especially the latter, for certain services that focus on providing value. A friend of mine mentioned Misskey for example, apparently being used by some Japanese artists. Considering Twitter’s on its way out by being harmful to commission artists, I could see someone spin up such instance and ask X amount for providing a marketplace for commissioned goods.
His comment didn’t address two key issues for me:
I’ve been enjoying solely the WAN Show, but hearing about constant mistakes in benchmarks while praising “We want to show factual information on benchmarks for once.”, is rubbing me in the wrong way. You can’t rush benchmarking without QA and publish those results as fact. You get to choose for accuracy, or fast to churn content.
And Linus not mentioning something concrete on the first issue is worrying to me, not showing a clear intent to ease on rushing those benchmarks.
Not to mention, it’s worth taking down a video if benchmarka are wrong even if the conclusion is “most likely to remain the same”, which one cannot conclude with certainty without redoing it. It would be better transparency wise to either not knowingly publish wrong information, or put a more clear notice on said videos besides the description and a pinned comment.