Enjoy! Let me know how it turns out!
'Or?' Why not both?
That game was such a wild ride from start to end! The final mission made my heart thump and I appreciated the fact that nobody is truly safe, more-so with a few mods that make it less predictable.
I'm glad I accidentally got the neutral ending first, thus making the best ending even better.
It's hard to pick just one:
Deus Ex. It's timelessly topical despite being released in 2000. It predicted the War on Terror and a massive pandemic to name a couple.
Spiritfarer, for maximum onion chopping. Saying goodbye to Gwen really messed me up since I became very attached to her, and I can't finish the last stretch of the game because it's too emotionally taxing.
Undertale and wholesome fan-games like Act to Flirt.
Half-Life 2, circa 2004 when it was a leap ahead of everything else. I was unsettled by the teaser screenshots due to how real it all seemed to be during its heyday. (I did re-capture part of that feeling with M Mod and its great yet faithful modernisation effects. Plus there's some blursed mods you can combine with it such as replacing Alyx with Krystal, voiced by the original actress.)
Duke Nukem 3D: Alien Armageddon. It blew me away how much custom content and passion has been invested, so good that it almost felt like I was playing Duke Nukem for the first time all over again.
There's many more worth mentioning such as Unreal, Morrowind, Oblivion, Company of Heroes 1 and the forgotten gem that is Ground Control.
Man, I was born just at the right time to experience a stunning variety of titles and enjoy the mods that improve them.
This makes me want to re-watch the based as fuck Deep Space Nine episode (Bar Association) where Quark's bar staff go on strike.
Garak really wants to share his isolinear datarod with him.
This is why I’ve shied away from new AAA titles in general. I keep going back to the older stuff because in the words of Godd Howard “It just works.” or smaller indie titles where a beta state is forgivable, yet still less of a mess than Cyberpunk on launch day.
I wasn’t implying there was a need for a sixty year old computer, just that some natural materials are superior to their substitutes.
I have sixty year old hobnail boots that are still solid. Synthetic material would have failed long ago.
DS9: The Visitor
“Computer, remove onions.”
“Beep-beep There are no onions in your room.”
“Dammit.”
Berlin, when the wall fell.
to create a fortified apocalypse bunker state,
It exists and it’s called Switzerland.
What I say to that is reject modernity, revert to phpBB forums.
Not a great social replacement, but robots with the right skills and dexterity could do some of the more menial care work, which could help people maintain independence for longer.
It balances against the harsh darkness of the main storyline, and in a 26 episode series you can’t just bash out war after war after war episode - everyone needs a break.
The almost entirely relentless grimness of Picard season 1 is exactly why I detested it. Except Riker’s pizza episode, the rest was just characters acting unconvincingly traumatised and chugging alcohol.
They also grasp mental health better than people might think. Such as Martok and Worf watching Garak face his claustrophobia in order to save them:
And this admiration is coming from people who consider the Cardassians to be bitter enemies, which is even more astounding given how devious and dishonourable Garak can be.