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Joined 1 year ago
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Cake day: July 8th, 2023

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  • I quite liked the vibe, but got frustrated about the artificial progress blocks. If you’re a competent deck builder it’s pretty easy to build a deck that beats the game master, but then you get to a point where he just throws infinite enemies at you and you are forced to lose.

    I get it, the gameplay requires you to lose a number of times, but it just turned me off from finishing the game.






  • Calling HITMAN a crappy live service thing is hardly fair. True, the always online part feels really unnecessary, but beyond that it is a stellar single player game with the best Hitman gameplay of the last two decades, a large selection of excellent maps with variants and extra missions, as well as a really impressive rogue-like mode added later for free.

    The elusive targets and seasonal content can be completely ignored, and the game would still be a major milestone in modern singleplayer games.






  • Schrödinger’s cat is indeed a terrible analogy, but so is the Christmas presents one. A cat is always either alive or dead, and the contents of a Christmas present are determined before opening it. But the state of a quantum particle is fundamentally ambiguous before measurement. This is demonstrated by experiments breaking the Bell inequality if you want to know more!