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Joined 1 year ago
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Cake day: July 8th, 2023

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  • My understanding is that Immortals of Aveum was the first output from a pivot of the genuinely terrific EA originals brand that gave us the likes of It Takes Two, A Way out, Unraveled, and lots more. It used to be a program that helped indie devs publish their games with EA only recouping their costs. Immortals of Aveum, ironically, had none of that magic. It was basically a Marvel story baked into a CoD campaign with magic instead of bullets.

    Ideally, this will tell the suits that this pivot was a mistake and they'll go back to "If it ain't broke, don't fix it". But they're much more likely to overmonetize everything into oblivion while laying off massive chunks of their workforce.



  • I'd gladly agree to pay more in exchange for a legally binding agreement that higher prices mean video games free of predatory monetization and reasonable pay and job security for the people making the games. But we both know that they have no intention of doing the right thing, no matter how high the box price. They're already raking in record profits while laying off huge chunks of their workforce and giving the c-suite ever-increasing annual bonuses.

    They've perpetuated the lie that microtransactions were a necessity and the $60 price was unsustainable for such a long time that people actually believe it. Now they want to increase the box price while keeping the predatory monetization, having their cake and eating it too.


  • This. I genuinely believe that in the near future indie games will be the sole torch-bearer for what I would call "traditional gaming". Tighter, more focused experiences with no microtransactions or sanitized, inoffensive bloat. Games that are offline and don't require any server handshake to function. And as the technology available to them advances, it will enable indie devs to be more and more ambitious with their vision.


  • It's a compelling proposition, and not one Microsoft can compete with. At least not in the mobile/tablet space. Cloud gaming is all well and good, but native hardware will always be superior. Microsoft is crazy not to be considering a 1st party handheld like the steam deck. Or at least a gaming-centric UI for small screen devices. Even just integrating something like the Xbox UI would be an improvement.



  • Apple is no doubt considering moving more heavily into the gaming space. They're looking for more revenue streams to keep feeding the corporate fantasy of perpetual growth, and there are only so many sweat shop laborers they can exploit. Wouldn't surprise me at all for them to buy a publisher like EA and create some steam competitor (or just leverage the Mac app store).





  • I’m not sure why you’re trying to convince me of the merits of physical media? I did not, and do not, disagree. It’s a more flexible option, and more options is always better for the consumer. But the reality is that physical media, in its current iteration, doesn’t offer all that much protection. The only universal benefit of physical media is the ability to regift or resell. It’s a great benefit, but it hardly liberates consumers from dependence on servers.

    As for my original point, it simply read to me as if this person was giving the GameStop exec credit for something he did not say. I wanted to make sure his comments were seen in an accurate light.









  • Feel free to elaborate on how the Deck is convenient to someone that isn’t interested in playing on a tiny, washed-out 800p display with sub-2 hour battery life while playing BG3, and how playing on a TV is less fuss with the Steam Deck than the Xbox. Quick resume is a completely different topic that would be irrelevant, even if the Xbox didn’t already have the exact same feature.

    Then when you factor in the value you get from being able to play modern games comfortably while traveling

    Worthless to someone that only wants to play at home on their TV, or isn’t tethered to an outlet. It seems you’re wholly incapable of comprehending that there are people with different use-cases and priorities than your own, and for those people the Steam Deck is a vastly inferior and costlier option. Buying the device that best meets their needs doesn’t make them a fool. It’s astounding that you don’t get this.


  • Yeah, this person is so deluded in their steam deck zealotry that they’ve lost touch with reality. In one comment they argue the steam deck’s value is in its Linux OS and ability to emulate Switch games, then in the next they argue that the thing is “much more convenient and no fuss”. The only convenience is in the portability. If you aren’t interested in sacrificing power for portability, that offers zero value. As for emulation, arguing that is no fuss would be laughable. Even native steam games can be iffy, requiring troubleshooting like swapping proton versions and entering launch commands. There’s a reason ProtonDB exists, and the Xbox doesn’t need something comparable.

    The Steam Deck is great for what it is, but the only console it compares (and is vastly superior) to is the Switch.