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Joined 11 months ago
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Cake day: August 9th, 2023

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  • Is it not “serious” to work towards a better future because that’s more difficult to obtain? There is a future out there where more industries are dominated by software that respects user freedom.

    I do not believe that distros ignoring the problem of binary software distribution is actually accomplishing anything productive on that front. All it does is put a gigantic KEEP OUT sign for most outside developers who might have briefly considered porting their software. Package maintainers are also incredibly overburdened, and are often slow to update their packages even on rolling release distros.

    Worse, it also inconveniences their userbase, pushing them to solutions their that bypass the distro completely such as third-party repos, Steam, Wine, Flatpak, Docker, or even running Linux in WSL. All of them function as non-free escape hatches, but all of them are inferior to distros getting their act together and deciding that binary software distribution is a problem worth collaborating on and solving together.


  • More importantly, the reason why all of those apps don’t have Linux versions is not because of some anti-Linux conspiracy, but because Linux userspace has for most of its existence prioritized distro-packaged-and-provided software, at the expense and sometimes even exclusion of binary software distribution.

    This is not just a technical limitation, but I’d also argue a cultural one, driven by folks who consider proprietary/nonfree software irrelevant and not worth supporting in a first-class way. Unfortunately, the companies who make both the software that entire industries are built around and the games that you play when you get off work disagree. Valve was probably the company in the best position to make native Linux games a trend, and the fact that they’re more focused on Proton these days is pretty telling.

    The only developers in the Linux ecosystem who I feel are taking the problem seriously are the Flatpak developers. They do amazing work, with great tooling that builds against a chrooted runtime by default. But it needs more widespread usage and acceptance, as well as better outreach to developers from other ecosystems who might’ve had horrendous experience making Linux builds in the past.

    There is a future out there with native Linux builds of industry-standard tooling and even games. But it’s a future the Linux community has to willing to actually work towards.