Are you looking to run on actual hardware?
If not then you might want to also consider fantasy consoles.
Are you looking to run on actual hardware?
If not then you might want to also consider fantasy consoles.
Is the Retro City Rampage / Shakedown: Hawaii guy working on anything?
When I give a digital game as present I go to the shop to print out the cover art on photo paper and then put it in a card. It gives them something they can immediately look at, handle, and discuss.
Here are a few I’ve used recently, they are more literal than the cartridge era but they are still artworks in their own right:
10s of MB software with the rest of the disc as CD audio was standard for the time.
Even with those constraints PS had noticeable mid-battle lag as it loaded in animationss.
MicroProse, a Company With a Long History in Gaming
This is understating things! I believe, IP rights aside, the current company has nothing to do with the brands glory days.
I enjoyed the green hill zone set.
The others seem a bit pricy!
The fact emulators are faster than the real hardware, can you blame them?
This is a problem Nintendo has had a few times before, choosing weaker hardware makes it much easier for other platforms to match and outpace them.
My first time playing Pokemon was emulating Pokemon Red on PC. For some reason they put it in Australian stores around a month after the US release so emulation was the only way.
Similarly GBA was playable on PC very early in its cycle. DS/3DS was a bit less attractive because of it screen layout and inputs but that kind of quirk aside underpowered handheld hardware is just asking for emulator support.
The bill text is concise and surprisingly readable.
https://leginfo.legislature.ca.gov/faces/billTextClient.xhtml?bill_id=202320240AB2426#99INT
They will either need “affirmative acknowledgment from the purchaser” of their rights or provide a “clear and conspicuous statement” clarifying the buying a digital good is a licence situation.
They provide this definition:
“Clear and conspicuous” means in a manner that clearly calls attention to the language, such as in larger type than the surrounding text, or in contrasting type, font, or color to the surrounding text of the same size, or set off from the surrounding text of the same size by symbols or other marks.
For “affirmative acknowledgment” my guess is something like PlayStation does currently might become common. Every time I checkout their purchase button is disabled until I tick a checkbox with this statement:
I request immediate access to my purchase and acknowledge that I will not be able to cancel my purchase once I start downloading or streaming the content.
Both of these scenarios should be displayed as part of the checkout flow, not hidden away in the ToS/EULA.
Square Enix also bought Taito so they had titles from the Bubble Bobble, Space Invaders, Double Dragon, Chase H.Q series on Sega Consoles.
I had assumed they were a one and done appliance that would be replaced if under warranty with the faulty unit going to e-waste.
I’m surprised he had enough contributors give him the OK for that to be viable.
I guess it depends on how general you want it to be. A general ai that could learn SMB, breakout, bubble bobble or Warioware would different from something more specialized that is tailored for only platformers like SMB, sonic, etc.
For a Warriors game that would be reasonable, for most other titles its a bit much.
Xbox, PSN and steam accounts at this point have decades of saves and purchases tied to them. Some of these games are delisted and are not readily available elsewhere.
If either platform decided to throw in the towel that would represent a huge lose to a large number of people.
Tennis for Two was a realtime tennis simulation a full 14 year earlier. Of course there wasn’t really a video arcade industry to bring it into the mainstream in the late 1950"s.
The real question is: did this comic usher Marvel Comics into on to new “plateau of greatness”?
Follow-up question: who is the big man? ??
My first thought was “didn’t they just do that?” But I’ve checked and the Directors Cut was released on Wii and DS in 2009. Its been a minute.
Digger © 1983 Windmill Software
https://en.wikipedia.org/wiki/Digger_(video_game)
This is the game from my family’s PC AT that I go back to regularly,. But for convenience I usually use the WinDig port:
Windig, the Windows 95 version of Digger Remastered (87K). This version is rather new. If you are having trouble with it, try the older version (95K).
https://www.digger.org/download.html
I just used web archive to check and it looks like the 87K version and its description as “rather new” has been there for 21 years now. It was built to target Windows 95 and is still working on Windows 11 so at this point i would say its “pretty stable”.
And was re-released last week. I was pleased to see the 2024 console ports still support LAN play.
I think thats where PCem or 86box becomes more helpful.