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Joined 1 year ago
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Cake day: July 2nd, 2023

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  • Drill dozer is a fun one that i don’t see get a ton of love.

    There’s an overarching story iirc but it’s not terribly intense or anything.

    If you like adventure, then the oracle zelda games are fun. Definitely pushing that 30 minute boundary on this one, though. There’s also a bit of dialogue between dungeons, but otherwise, Seasons is definitely more wanderable since there’s not as many direct puzzles.

    I remember having Joust on the Gameboy color or advance when I was younger. Always good fun to ride some birds into battle.




  • Oh I get it. Standalone, it’s great. It’s just not what I thought it was. I bought it for one reason, was surprised that it wasn’t what I thought I’d be receiving as a consumer, reflecting, I’d definitely say it’s a good game.

    Battle passes/ dailies / loot boxes aren’t really my thing either. I do love roguelikes and the idea of “runs” and it being a sandbox to play in to experiment with builds.

    Noita, for example, is probably one of my favorite games of all time. (Also a game I recommend everyone to play and give a good college try.)


  • Hot take for me: I thought going into Inscryption was going to be a pure deck builder game with a goal of beating the first guy. Then I really enjoyed the deck building in the 2d zone, and wanted so much more of that, but after beating the game, it has next to no replay ability. It turns very ARG centric and to get the whole story required going outside of the game into the “real world” (internet) to learn the rest of the story. It never stuck with me, or striked me right. It felt like I was being led on and thrown into something I didn’t really care about.

    I know that they added an infinite mode, but I think that’s just in the first zone, not all of them. .

    In any case, the game was just ok, since it’s not the Slay the Spire esque card builder I thought it’d be.


  • Right?

    Bethesda just released an expansion for fallout 76. It’s a game that I’m fairly fond of, considering the amount of dislike I have for fallout 4, it improved on it in every way from the worldbuilding to building to the story, I could go on, point is, I like it.

    The new expansion, the first map expansion and like 20 major updates in.

    The new map is quite a large region. You’d expect a few side quests to unlock these other locations. Maybe some hidden gems. Maybe some cool NPCs outside of the main “expansion” right?

    Its literally: A main quest that’s short (beat it in like 3 hours on the first day it dropped)

    A single side quest that’s more of an optional objective on the main quest

    A single new event

    A single new boss.

    Four things they added. Two of which can only be done once (bad formula for a game designed around repeating similar tasks)

    They’ve just straight up gotten bad. There’s no love in their products anymore. It’s all taking the easiest way out, lacking any amount of real creativity.

    I just want them to migrate from their shitty proprietary engine, buckle down on a good story and prioritizing fun.