I’ve had a lot of fun with Book of Demons, which is a bit more simplified, but really respects whatever amount of time I have to put into it!
I’ve had a lot of fun with Book of Demons, which is a bit more simplified, but really respects whatever amount of time I have to put into it!
Doesn’t matter how similar it looks though.
The only way to tell is to open up both models and look at individual points of the 3d mesh. If their positions in 3d space match up to, say the hundred-thousandth of a decimal, then it is a copy.
But if the model was scaled or rotated or whatever, there would be no way to prove a case because there wouldn’t be a match.
The same thing was done to prove games was lying about copying models from previous games when they claimed that it was too difficult to add all previous monsters into different games because their converter tool was giving them issues.
Did they say how they analyzed the models? Because looking at the silhouette and other similarities isn’t enough to prove plagiarism when it comes to 3d models.
What you have to do is open up both the original and the suspected copy models and select a couple of similar vertices (the points that give the model geometry) and compare the position down to the decimal place. If they are even a little off, then it isn’t a copy.
Not the OP, but here’s a
I've found that OpenSuse Tumbleweed is better than both Ubuntu and Linux Mint.
They set out to make a distro that is kept up to date perpetually instead of managing different versions.
Yeah, those corporate types usually can’t see past their next quarterly earnings report.
The fact remains that this playbook failed rather drastically, earlier this year even, with the D&D Franchise making similar headlines, and it wasn’t even enough to give them pause.
This also could be their original goal, but they tried to pull the “throw it at the wall and see what sticks” and then dialed it back to try and make it not seem as bad.
Like when the justice system adds on a bunch of superfluous charges in order to make their primary ones stick.
There fact that you couldn’t even backtrack to pick up the summons you missed was a major letdown, and it was all downhill from there.
The opening animation was pretty dope!
There were so many fun builds, too!
There was a DS game called Custom Robo Arena that was pretty good considering it’s hardware and its intended age demographic.
Screw the final boss though. I could only beat it using the cheesiest spam possible.
Shame they never made a 3rd one…
I’m going to start calling them Tesla hatchbacks.