UPDATE 12.40am: As I was writing this morning’s story, Capcom released a blog post regarding Dragon’s Dogma 2.
Here, the developer acknowledged the game’s performance issues further, stating it will be addressing crashes and bug fixes in a future patch. It once again affirmed it is also looking at a way to improve the game’s frame-rate.
Capcom also addressed Dragon’s Dogma 2’s paid DLC, sharing a list of items that can both be purchased or obtained in-game. These items are as follows
As long as they can be obtained in game I’m okay* with it.
*Not really okay with “micro” transactions. $35 for a damn character skin these days. Micro my ass!
Having a limited access resource accessible in game that eventually becomes only accessible through microtransactions is freemium abusive game design.
They keep pointing at this like a good thing, and it pisses me off that much more.
There is not an eternal ferrystone, and they clearly designed a game to bottleneck on that resource intentionally.
Yeah, and that’s the shit that pisses me off.
But they don’t have a ferrystone for sale. People are acting like there’s a store where you can buy all the stuff whenever you need it but that just isn’t so. You can buy up to 5 wakestones and 1 port crystal because that’s what was in the deluxe edition. It’s dlc listed in the steam store page, there is no mtx store. That’s simply the reality of the situation.
Idk man, the first had everything in it right when you started it up. You weren’t missing anything, you had all the portcrystals and ferrystones that were in the game accessible to you. Damn, there’s even in-game mechanics to transmogrify your character after you’ve made them.