A few weeks prior to its launch, Baldur’s Gate 3 looks like one of the most promising RPGs in recent memory. However, some devs are urging players not to rate all other games in the genre by such a high standard, appealing to Larian Studios’ unique combination of vast experience and resources.
You should try D:OS2 again. The first act is a little hard to get through, and I stopped their my first time playing as well. But after I tried again (this time in co op with a friend) and got to act 2 I really started loving the game.
It’s easier to lick my own elbow that to talk one of my friends to play a narrative driven, turn based, multi chapter RPG.
But I could give it another go solo.
And it would be a real shame if something bad were to happen to that arrogant reptile looking wannabe prince dude on an unspecified beach… arealtragedy.
Or that skeleton looking Mofo that thinks he’s better than everybody because technicaly, he can’t die yeah,we’llseeaboutthat.
The most irritating thing is probably the narration. You have a visual medium of a video game and the only major rule of “Show, don’t tell.” is being broken in the first line of dialog. The moment were you talk to the sailor on the ship and the narrator does the “squeal”, I thought “Oof, this is going to be a douzy”. Like really, you couldn’t have somebody jump on a wooden pallet to record a sound effect?
You should try D:OS2 again. The first act is a little hard to get through, and I stopped their my first time playing as well. But after I tried again (this time in co op with a friend) and got to act 2 I really started loving the game.
It’s easier to lick my own elbow that to talk one of my friends to play a narrative driven, turn based, multi chapter RPG.
But I could give it another go solo.
And it would be a real shame if something bad were to happen to that arrogant reptile looking wannabe prince dude on an unspecified beach… a real tragedy.
Or that skeleton looking Mofo that thinks he’s better than everybody because technicaly, he can’t die yeah, we’ll see about that.
The most irritating thing is probably the narration. You have a visual medium of a video game and the only major rule of “Show, don’t tell.” is being broken in the first line of dialog. The moment were you talk to the sailor on the ship and the narrator does the “squeal”, I thought “Oof, this is going to be a douzy”. Like really, you couldn’t have somebody jump on a wooden pallet to record a sound effect?