mike591@kbin.social to Gaming@kbin.social · 11 个月前Cities: Skylines 2 devs considered release delay to boost performance, but decided it's "not a dealbreaker"www.rockpapershotgun.comexternal-linkmessage-square10fedilinkarrow-up111arrow-down10file-text
arrow-up111arrow-down1external-linkCities: Skylines 2 devs considered release delay to boost performance, but decided it's "not a dealbreaker"www.rockpapershotgun.commike591@kbin.social to Gaming@kbin.social · 11 个月前message-square10fedilinkfile-text
Cities: Skylines 2 developers Colossal Order and publisher Paradox Interactive have penned a letter to their community …
minus-squareampersandrew@kbin.sociallinkfedilinkarrow-up3·11 个月前Those managers and publishers were likely looking at their burn rate and needed to get some funding to come in to keep the studio afloat. It’s tough out there for games right now.
minus-squareampersandrew@kbin.sociallinkfedilinkarrow-up2·edit-211 个月前Not really. If they could afford to release it after optimizations, they would.
minus-squareripcord@kbin.sociallinkfedilinkarrow-up3·11 个月前There is so much evidence of companies not doing the opposite, it seems like a really big assumption.
Those managers and publishers were likely looking at their burn rate and needed to get some funding to come in to keep the studio afloat. It’s tough out there for games right now.
That’s…a pretty big, pure guess there.
Not really. If they could afford to release it after optimizations, they would.
There is so much evidence of companies not doing the opposite, it seems like a really big assumption.