• Renacles@discuss.tchncs.de
    link
    fedilink
    English
    arrow-up
    1
    arrow-down
    1
    ·
    1 year ago

    Changing engines would destroy the modding community, it's as simple as that.

    Without Creation engine, Bethesda games would not feel like Bethesda games.

    • Zron@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      arrow-down
      1
      ·
      1 year ago

      That’s only a problem if you’re gonna release the same game 6+ times on the same engine with slight upgrades and expect the modding community to keep up.

      Overhauling the engine to fix long standing bugs won’t necessarily change the fact that it’s a plug-in based engine.

      There’s only one company I know of that has done that exact same scenario. Sounds like a problem they made for themselves.