For real, I think it's rather telling that there are people who exclusively play some triple a games for the mini games.
It's also interesting seeing indie take larger and larger chunks from the triple a market. Remember when harvest moon and simcity were big corporate endeavors, now it's indie titles like city skylines and stardew Valley.
I would like to see some smaller projects from triple a studios targeting genres other than open world action-rpg.
studios targeting genres other than open world action-rpg.
With the corporate culture that's developed in the industry I don't think anyone should want that. Indie has the small project space covered & they make far better games than EA or Activision ever could in those genres. Corporate sellouts cannot beat passion, but they can make games so large in scope that small studios just cannot compete with that.
For real, I think it's rather telling that there are people who exclusively play some triple a games for the mini games.
It's also interesting seeing indie take larger and larger chunks from the triple a market. Remember when harvest moon and simcity were big corporate endeavors, now it's indie titles like city skylines and stardew Valley.
I would like to see some smaller projects from triple a studios targeting genres other than open world action-rpg.
With the corporate culture that's developed in the industry I don't think anyone should want that. Indie has the small project space covered & they make far better games than EA or Activision ever could in those genres. Corporate sellouts cannot beat passion, but they can make games so large in scope that small studios just cannot compete with that.