I have a Quest 2 VR headset that I use for playing sim racing like Assetto Corsa, and flight sim on Xplane 11. To use that I have to open up Meta's Quest app, connect the headset to the computer over the WIFI, and it sorta functions like a monitor. In that I can view the whole Windows desktop environment on a virtual screen floating in VR space. When you open a VR game like Xplane you stop seeing the floating monitor, and it takes over the whole VR eye space for the duration you play it.
Is this type of thing also possible on Ubuntu? If so, I'll shitcan Windows ASAP.
Quest 2 owner here, your best bet is trying ALVR as virtual desktop straight up doesn't support Linux, but honestly YMMV. I daily drive linux and have done so for awhile now, I've found performance for most games these days, usually runs on par with Windows. But I found the performance for VR much much worse (with a 6700xt}. . Not to mention I was getting a long standing bug that valve hadn't fixed in fucking years on SteamVR in linux the last time I tried it. Although maybe that's changed since SteamVR 2.0.
I'd happily try again if my quest 2 didn't have mad stick drift and no amount of cleaning the contacts seems to be fixing it :(
I have a Quest 2 VR headset that I use for playing sim racing like Assetto Corsa, and flight sim on Xplane 11. To use that I have to open up Meta's Quest app, connect the headset to the computer over the WIFI, and it sorta functions like a monitor. In that I can view the whole Windows desktop environment on a virtual screen floating in VR space. When you open a VR game like Xplane you stop seeing the floating monitor, and it takes over the whole VR eye space for the duration you play it.
Is this type of thing also possible on Ubuntu? If so, I'll shitcan Windows ASAP.
Quest 2 owner here, your best bet is trying ALVR as virtual desktop straight up doesn't support Linux, but honestly YMMV. I daily drive linux and have done so for awhile now, I've found performance for most games these days, usually runs on par with Windows. But I found the performance for VR much much worse (with a 6700xt}. . Not to mention I was getting a long standing bug that valve hadn't fixed in fucking years on SteamVR in linux the last time I tried it. Although maybe that's changed since SteamVR 2.0.
I'd happily try again if my quest 2 didn't have mad stick drift and no amount of cleaning the contacts seems to be fixing it :(