Why virtual reality makes a lot of us sick, and what we can do about it.

  • Mossy Feathers (They/Them)@pawb.social
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    1 year ago

    Some researchers did a study several years ago and found that adding a virtual nose decreased motion sickness significantly. However, I don’t think I’ve seen any developers try this. I wonder if it’d help.

    • SuckMyWang@lemmy.world
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      1 year ago

      Have they discovered a link between people with big noses and less motion sickness? Imo these are the more important questions that will drive humanity forward

    • NeryK@sh.itjust.works
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      1 year ago

      Honestly even the very best VR-only games are only interesting because they are in VR.

      Half-Life: Alyx is IMO still the best of those and it can be played outside of VR thanks to mods… But in that case it’s a curiosity, not an actual good traditional game.

      HLA in VR is incredible though and I wish there were more games like it.

  • BadEngineering@kbin.social
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    1 year ago

    Having a fan blow into your face really helps too. I cant play more than 10 or 15 minutes without one, but with I’m fine for hours.

  • deafboy@lemmy.world
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    1 year ago

    I’ve never felt more sick than after trying the VR for the first time. GearVR on Samsung Galaxy S6. Never happened again though, regardless of how much time I spent in.

    The main issue on this headset was that I felt like my head was really small, while turning. I think the camera was just rotating on it’s own axis, or around a sphere that was way smaller than a human head.

    • Maalus@lemmy.world
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      1 year ago

      Phone VR isn't really VR. It's a poor excuse of an attempt. It's pointless to compare gearvr to anything in the actual vr space.

  • BruceTwarzen@kbin.social
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    1 year ago

    There are definitely games that make me more suck than others. But even the “good ones” are kinda weird. Like I can’t imagine playing a vr game for an hour or so. That’s why i don’t even bother anymore

    • cottonmon@lemmy.world
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      1 year ago

      Yeah. I can play Thrill of the Fight with no nausea after several matches. I also didn't get sick from Vader Immortal or other games like Beat Saber or Crisis VRigade. Games where you move in-game but stay still in real life though, I feel like throwing up after a short time.

  • SokathHisEyesOpen@lemmy.ml
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    1 year ago

    It's very simple. The device needs to maintain 90fps at 90hz minimum. Anything below that can cause nausea. We've known this since at least 2017.

    • wrinkletip@feddit.nl
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      1 year ago

      It's not that simple though. At any frame rate or frame time, you can still experience the movement disconnect. Simulating a roller coaster while sitting still will make the brain think you are moving while all other sensory perception says no, and you get nauseous.

      Same as sea, air and car sickness, and those all have pretty great FPS.

    • Wahots@pawb.social
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      1 year ago

      I'd go so far as to say 144hz at 144 fps should be the bare minimum. And that's not even factoring in stuff like screen door effect, latency issues, etc etc. All of which play a part.

      • SokathHisEyesOpen@lemmy.ml
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        1 year ago

        The Quest 2 has pretty much eliminated the screen door. I've never had any issues at 90/90, but sensitive people might. The higher the better really. I hate saying it, because I despise Facebook, but the headset is actually really good, especially if you use it through Steam Link. Comparable headsets are 2-3x as much money.

        • JokeDeity@lemm.ee
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          1 year ago

          I legitimately never thought twice about them because I thought you could only play shitty Facebook games with them, but you can play real games on Steam? How are the controllers?

  • DrQuint@lemm.ee
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    1 year ago

    In 5 years from now, VR will be 5 years away of becoming mainstream. Just like 5 years ago.

    • JokeDeity@lemm.ee
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      1 year ago

      LMFAO, a lot of you guys sound so fucking bitter and I don't understand. I used a Vive years ago and it was so much fun, zero nausea the very first time I played it and I played it for hours. The tech has only gotten better and better. Stay mad. 😂

      Edit: Accidentally said Rift when I actually meant the HTC Vive. It was awesome.