Yup, it’s the new normal if you want to have a decent experience for way too many games these days.

  • can@sh.itjust.works
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    1 year ago

    You say it was “fine” at release and the only praise you have is how it was written?

    • webghost0101@sopuli.xyz
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      1 year ago

      English isnt my first language but isnt “fine” the same as “just ok” as in “it wasn’t a bad experience”. I don’t think that requires additional praise.

      My experience with cyberpunk at launch is that i was very disappointed but it was very much “fine”.

      Yes there where alot of bugs but sadly enough that has become the norm at launch. It was hardly more buggy then the average Bethesda game.

      The writing and quest are actually amazing. The gameplay loop remains fun.

      The biggest issue was and remains cut content and oversold hype. If marketing had not lied so much people would have treated it like every other game.

      I find starfield currently to be exactly as polished and buggy as cyberpunk was. I am equally disappointed by some limitations. But I actually stopped playing starfield in favor for replaying cyberpunk because the storytelling is so much more interesting.

      • can@sh.itjust.works
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        1 year ago

        English isnt my first language but isnt “fine” the same as “just ok” as in “it wasn’t a bad experience”. I don’t think that requires additional praise.

        English is my first language and I think you have a point there. A game can be just mediocre with quality writing being an exception.

      • AlwaysNowNeverNotMe@kbin.social
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        1 year ago

        Yes that’s what fine means.

        Bethesda writing could even ruin a competently made game. If they were ever allowed to touch one of those by mistake.