I dunno. I don’t really feel like the character of Star Trek fits within the typical combat game template.
The whole point of the franchise is exploration, finding out what’s out there, and expanding the realm of the possible. If I’m in charge of a Starfleet starship, I fully expect some number of my encounters to be techtech’d away or for many of the challenges to be moral rather than tactical.
The enterprise no bloody a b c or d was in constant peril, but the enterprise d was only very rarely in a situation they couldn’t shoot their way out of.
That’s the whole point of 4X games, you don’t have to win militarily. However your opponents may not have your same aversion to it, so you do need to defend yourself. Just like the federation in the show really.
I dunno. I don’t really feel like the character of Star Trek fits within the typical combat game template.
The whole point of the franchise is exploration, finding out what’s out there, and expanding the realm of the possible. If I’m in charge of a Starfleet starship, I fully expect some number of my encounters to be techtech’d away or for many of the challenges to be moral rather than tactical.
The enterprise no bloody a b c or d was in constant peril, but the enterprise d was only very rarely in a situation they couldn’t shoot their way out of.
That’s the whole point of 4X games, you don’t have to win militarily. However your opponents may not have your same aversion to it, so you do need to defend yourself. Just like the federation in the show really.
Yeah, I do find it weird how many Star Trek games are all ship combat and such. That’s generally the least interesting part of Star Trek stories.