AndrasKrigare@beehaw.org to Gaming@beehaw.org · 1 year agoBethesda says most of Starfield's 1000+ planets are dull on purposewww.pcgamer.comexternal-linkmessage-square58fedilinkarrow-up1137arrow-down10
arrow-up1137arrow-down1external-linkBethesda says most of Starfield's 1000+ planets are dull on purposewww.pcgamer.comAndrasKrigare@beehaw.org to Gaming@beehaw.org · 1 year agomessage-square58fedilink
minus-squareEvaUnit02@kbin.sociallinkfedilinkarrow-up5·1 year agoThe article quotes Todd Howard as saying a design goal was providing the player with a feeling of being an explorer.
The article quotes Todd Howard as saying a design goal was providing the player with a feeling of being an explorer.