lawrence@lemmy.world to Games@lemmy.worldEnglish · 1 year agoSabotage Studio initially projected sales of 250,000 copies of Sea of Stars in the first year. They hit that target within just a week.lemmy.worldimagemessage-square71fedilinkarrow-up1648arrow-down114file-text
arrow-up1634arrow-down1imageSabotage Studio initially projected sales of 250,000 copies of Sea of Stars in the first year. They hit that target within just a week.lemmy.worldlawrence@lemmy.world to Games@lemmy.worldEnglish · 1 year agomessage-square71fedilinkfile-text
minus-squareBuddahriffic@lemmy.worldlinkfedilinkEnglisharrow-up2·1 year agoIs Zelda a JRPG? I thought one of the defining aspects of the genre was turn- and statistics-based combat. Any Zelda game I’m aware of has real-time combat where hit/miss is based on hit boxes instead of stats.
Is Zelda a JRPG? I thought one of the defining aspects of the genre was turn- and statistics-based combat. Any Zelda game I’m aware of has real-time combat where hit/miss is based on hit boxes instead of stats.