lawrence@lemmy.world to Games@lemmy.worldEnglish · 1 year agoSabotage Studio initially projected sales of 250,000 copies of Sea of Stars in the first year. They hit that target within just a week.lemmy.worldimagemessage-square71fedilinkarrow-up1647arrow-down114file-text
arrow-up1633arrow-down1imageSabotage Studio initially projected sales of 250,000 copies of Sea of Stars in the first year. They hit that target within just a week.lemmy.worldlawrence@lemmy.world to Games@lemmy.worldEnglish · 1 year agomessage-square71fedilinkfile-text
minus-squareFushuan [he/him]@lemm.eelinkfedilinkEnglisharrow-up7·1 year agoWouldn’t that hurt instead of help? Those players usually will not buy the game and won’t be counted as sales.
Wouldn’t that hurt instead of help? Those players usually will not buy the game and won’t be counted as sales.