Bethesda's Todd Howard praises Starfield's tech team for the new Creation Engine 2 upgrade, promises consistency and says the game 'feels great' to play.
To be honest, the trailer looks like fallout 4 in space. Same stiff animations and the graphics are already below the current gen.
I seriously doubt it’s going to be very different from the previous engine but I don’t really care as long as the game gives a proper ‘bethesda’ experience.
The level of graphics to me are acceptable given the scope, I just hope that it will perform well and the spec requirements aren’t as grim as they seem.
To be honest, the trailer looks like fallout 4 in space. Same stiff animations and the graphics are already below the current gen.
I seriously doubt it’s going to be very different from the previous engine but I don’t really care as long as the game gives a proper ‘bethesda’ experience.
I mean, I would definitely get Fallout 4 in space.
Frankly, I would buy more Fallout 4 expansion packs if Bethesda would make them.
My limiting factor isn’t the engine, but rather than Bethesda decided to go off and do other things that were neither Fallout 4 nor Fallout 5.
It’s been nearly decades, and NPC dialogue animation potentially looks as bad as it did in Oblivion. Stiff and takes me out of it.
Other games can do better, why can’t Bethesda?
The level of graphics to me are acceptable given the scope, I just hope that it will perform well and the spec requirements aren’t as grim as they seem.