I have very limited background in programming. I quite want to develop the game myself, or with only minimal help. Is there one language that is better than others for game development, or is more versatile?
I have very limited background in programming. I quite want to develop the game myself, or with only minimal help. Is there one language that is better than others for game development, or is more versatile?
This is the answer IMO. Godot is lightweight, easy to use, and free with fully open sourced communities. Check out GDQuest for tutorials. The best part is that Godot uses a programming language called GDscript which is based on Python. I’ve learned so much about programming best practices using Godot that it translates to my day job now when I need to use python. I cannot recommend it enough as a hobbyist.
As an additional point, Godot 4 just released and it is really giving Unity a run for it’s money with features and capabilities.