Looking up those patents, the first alludes to a system where a player aims and fires an “item” toward a character in a field, and in doing so triggers combat, and then dives into extraordinary intricacies about switching between modes within this. The second is very similar, but seems more directly focused on tweaking previous patents to including being able to capture Pokémon in the wild, rather than only during battle. The third, rather wildly, seems to be trying to claim a modification to the invention of riding creatures in an open world and being able to transition between them easily.

  • Blaster M@lemmy.world
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    2 hours ago

    People who don’t like Palworld, maybe give a real reason? The AI stuff was made up by a salty troll who admitted later he made it up. It being “legally distinct from pokémon” isn’t a good enough reason. It having the ability to

    Spoiler

    butcher your Pals for resources

    may be a reason to be upset about the gameplay, but then again, many, many, many RPGs have you culling the local wildlife and depopulating a nation for quests too. Neither is the Genshin Impact art style a reason to hate it. That’s just JRPG asthetics.

    • ColonelThirtyTwo@pawb.social
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      12 minutes ago

      Really buggy at launch (not sure if it still is). “Pokemon with guns” is the least creative direction to take the concept. Devs reportedly don’t know how to use any sort of SCM, a basic development tool

    • starman2112@sh.itjust.works
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      43 minutes ago

      The butchering thing always bugged me. Where tf do you think your chicken nuggies come from? The only difference is that we don’t let real animals have friends before we kill em