• truxnell@infosec.pub
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    14 hours ago

    Ah yes, the game that made me get a Steam account, so looks like my steam account is days from it’s 20th anniversary.

    God damn did I hate Valve for making me get steam back then, I was on dialup and getting Steam to launch was a utter nightmare, and I HAD to have it to play HL2? F you gaben!

    Fast forward 20 years and I’m eagerly awaiting the AU launch of the steam deck and reminiscing of how good steam has been for me… EDIT: ACCT created 19th Nov 2004, Steam Deck AU release 29th Nov 2024, so I’m ordering on my accounts 20 year anni

    • grrgyle@slrpnk.net
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      13 hours ago

      Enjoy! Would love to hear a newcomer’s thoughts on it. I remember it being so immersive and cinematic the first time I played.

      Though many of its innovations are now common in other games.

      • TwoBeeSan@lemmy.world
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        13 hours ago

        That’s been what I’ve heard from others too.

        Like a lord of the rings situation where after coming to it after growing up on things inspired by it, ends up not having the impact. While still being defining and classic of course.

        Always like to see the growth over time and development of trends etc.

      • B4nH4mm3rplays@lemmy.ca
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        13 hours ago

        I did my first ever play thru in vr not long ago, and yes I was around when it first released tho the closest I ever got to playing was counter strike.

        I was very invested in the playthru even tho I was chatting with viewers. The story and mechanics were amazing, the jumping spots were a little hard the first time as I have a thing with heights. Absolute blast, it does show its age in how certain areas have infinite mobs till you pass a point but, like Abraham Simpson says - “It was the style at the time”

        HL2:Episode 1 and 2 are also quite intense, and save yourself the torture of Half life 1 in vr hehe

  • SplashJackson@lemmy.ca
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    19 hours ago

    I highly recommend this fine indie title. Please give it a try if you haven’t already. And remember, free tvs!

  • Miles O'Brien@startrek.website
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    22 hours ago

    Damn, I already bought it!

    … 13 years ago…

    But I can use this when gifting to people, right? There’s a couple people I want to send these as a gift to get them to play it.

    If not well then I guess I can’t be super passive aggressive in telling them to play it because they don’t have an excuse anymore and actually have to use words

    • sj_zero@lotide.fbxl.net
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      7 hours ago

      Holy moly, the orange box was the second game I ever activated on steam, way back in 2008, 16 years ago.

      Protip: You can see when you bought different games by using the link https://store.steampowered.com/account/licenses/

      Kind of a trip down memory lane, and a real reminder of how far the gaming industry has fallen. 2013 was just page after page of great games, 2014, still lots, and slowly it peters out until the last few years fit on one page on the screen. I bought games in the years before that, but many of them were just catching up with the banger years around 2013!

    • owiseedoubleyou@lemmy.ml
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      4 hours ago

      All old valve games have long been deprecated on macOS since apple dropped support for 32 bit applications in 2019 and valve seems to have given up on mac gaming all together.

      • ElectroLisa@lemmy.blahaj.zone
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        20 hours ago

        You can play the mod on any SteamVR compatible headset, including the very first HTC Vive, the Oculus Rift CV1 and many others. You don’t need an Index to play it

      • MudMan@fedia.io
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        22 hours ago

        With the Meta Quest 3S coming out this holidays you may be able to get a used Quest 2 dirt cheap, and that’ll do just fine to play PC games.

          • MudMan@fedia.io
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            5 hours ago

            I mean, up to you. As I said above, it’s not like owning one of those means actively supporting Facebook or whatever. I find the whole “engaging with these companies products implies endorsing them” capitalist view of money as support very strange, but I know it’s popular these days, particularly in anglo cultures.

            But like I said above, it’s not like a Meta account used for a Quest used on PC will give Meta any view on your data, or like they would have made any money out of you from a device they built at a massive loss that you’re then purchasing used. But hey, you do you. There are other older, crappier headsets you can buy used, but Quest 2 listings out there start at sixty bucks, which is absolutely nuts for what they are.

          • vulgarcynic@sh.itjust.works
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            18 hours ago

            Yes. And don’t let the “no it’s a meta account only now” crowd play that card. It’s the same company sucking the same data in to the same ad drenched glory hole.

            This wasn’t the case with the Quest 1 until it was. You could run that completely standalone with SteamVR after the backlash over a required account, then once the blowback subsided, they reintroduced the requirement.

            We learned this last year after dusting off the OG Quest and trying to get it running with SteamVR. It straight refused to work without a FB/Meta account. Creating a new one has a bunch of bullshit hoops that failed when attempted behind any type of ad blocking DNS so I gave up and put the paperweight back in the case and moved on.

            Fuck Meta. Fuck FB. And Fuck anything else Zuck and co touch.

            Sorry for the rant it’s early and I haven’t had caffeine.

            • MudMan@fedia.io
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              5 hours ago

              Hah. If it makes the active militant feel better, Meta lost a bunch of money basically giving away all those Quest 2’s and the only thing they’ll get from you by having a Meta account only for your Quest is that you bought one and didn’t buy any software in their store.

              Bonus points for your “money is support” tally if you use Steam Link for wireless play instead of Oculus Link.