Retro games are often known for being more difficult than their modern brethren. Every now and then though you run into a game that is actually too easy. Which game would you prefer to have more of a challenge?
Retro games are often known for being more difficult than their modern brethren. Every now and then though you run into a game that is actually too easy. Which game would you prefer to have more of a challenge?
Like Pokémon, I would say most games with RNG. They’re basically fake and also limited by the lack of computation for RNG at the time. You can’t make them hard; there’s basically a ratio where they’re enjoyable or not, and that’s the same ratio as playable or not.
Platformers resist this—they’re exactly as hard as they are. They’re the original physics based game. Pure skill.
There are different skills than just physical execution. Pokemon isn’t easy because RNG or because it’s turn based, it’s easy because the NPC team compositions are awful, the AI sucks, and the game only has very lenient soft caps on grinding. A mod like Radical Red solves these things, and I’ve played other turn based games with plenty of RNG which require lots of skill.
Was about to suggest radical red. Makes for such a great experience.
Thanks for informing me about Radical Red!