Formerly /u/Zalack on Reddit.

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  • 57 Comments
Joined 1 year ago
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Cake day: June 13th, 2023

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  • We as a society have already said that we don’t allow children to make their own decisions, so any trans-related care falls under that banner and is, like any major medical procedure, already incredibly difficult for minors to get approved for. If you feel that we should be legislating beyond the practices of the medical community and the FDC, then yes that will carry a high bar of medical knowledge I’m going to ask you to have, as you are advocating for knowing better than the field of medicine as a whole.

    There are still strict medical guidelines that doctors have to follow, even on an individual level. The story I hear over and over again from trans people is “it was a nightmare getting approval for my care and it took years” not “it was super easy”.

    My question will always be: why is trans care special? We already have lots of rules around medical care for children. Why does trans care need to be specifically singled out?


  • If you passionately believe that you should be allowed to make medical decisions for someone else instead of their doctor, that you know better than the medical community, you better fucking be able to answer the precise medical reasoning behind it.

    My worldview on abortions and transitioning is easy: that’s a personal choice between an individual and their doctor. It doesn’t affect the health of anyone but the person getting the procedure so I, but anyone else, should have a say.

    I don’t need in-depth medical knowledge to defend that position. If you’re position is that we should go mucking about in other people’s care, you do need to know the medical particulars for why you believe that or I’m going to judge you hard.






  • It’s worth pointing out that reproducible builds aren’t always guaranteed if software developers aren’t specifically programming with them in mind.

    imagine a program that inserts randomness during compile time for seeds. Reach build would generate a different seed even from the same source code, and would fail being diffed against the actual release.

    Or maybe the developer inserts information about the build environment for debugging such as the build time and exact OS version. This would cause verification builds to differ.

    Rust (the programing language) has had a long history of working towards reproducible builds for software written in the language, for instance.

    It’s one of those things that sounds straightforward and then pesky reality comes and fucks up your year.





  • Haven’t seen acollierasto mentioned yet.

    She’s a scientist with a PHD in Astrophysics and does deep dives on specific topics, generally from the angle of science communication and how it often fails that topic in some way.

    Her videos are very simple and low production value, but packed with information. She’s a great communicator and you walk away from each video, not just with better knowledge on a topic, but also with a sense of where the holes in that knowledge are. Like where the limits of the metaphor being used to covey the topic to you exist.


  • Apex Legends: Been playing since Season 0 with my SO and brother and I think it’s honestly the longest I’ve ever played a single game. The gunplay just feels so good.

    Tears of the Kingdom: Still working my way through it, taking my time exploring. Honestly it’s such a great game, but I have to say the resource gathering is getting a little tedious. I like the weapon durability mechanic from the angle of being forced to switch up your fighting style, but I wish there was a way to repair weapons between fights.


  • Part of it is how you engage with the media. I worked in film for a while and when I watch a well-made TV show, I’m constantly analyzing the shot composition, editing, and sound.

    What lens is this shot on? Where is the camera placed? How is it moving? What does that say about this character or moment?

    When does a scene choose to use it’s closest shot on a character? Why that moment and not another?

    How is the story or scene structured and do I think that works? What order are they revealing information to us and why?

    When the scene pivots, what are they doing with craft to underline that. How is the balance of power between the characters changing and how is that being visualized?

    Whose scene is it? Is that choice surprising? When they chose to show a character reacting rather than the one speaking, why?

    Are the actors making surprising choices in their performance? Are they playing big moments small or small moments big? What ticks are they giving the character? What are they trying to say about who this person is with all that.

    Visual media, like any other craft, is filled with hundreds of intentional choices every frame. Taking it in doesn’t have to be a passive experience on the viewers part. We don’t listen consider reading a book passive, and watching a film or television series doesn’t have to be pace either.

    Just like books, not all television has the same depth to it’s choices, but as you actively take in various pieces of media, you’ll start to get a feel for the level of intentionality sleeping was made with. Like Andor has a lot more intentionality in it’s craft than The Book of Boba Fett.

    I’m not saying that it’s good to watch hours of TV every day, but the time that you do spend watching television need not be time that you’re brain isn’t exercising itself.





  • Crowd extensions are already pretty common with traditional VFX techniques.

    I worked in Hollywood editorial for a bit and, IMO, the producers are playing up the AI stuff so that said stuff can be given to the writers and actors as a “victory” instead of the real spectres in the room:

    • streaming residuals need to get the same payout and transparency as home video and syndication did

    • streaming numbers need to be made available to creators to facilitate the above.

    • the ‘mini-room’ system that totally disconnects writers from the productions they are writing for needs to be broken down.