• 0 Posts
  • 14 Comments
Joined 6 months ago
cake
Cake day: March 21st, 2024

help-circle
  • The way I did it is by trying to solve more and more advanced problems with simpler tools/features, then looking at more advanced features and seeing where they could be applied to make the problem solving simpler. Rinse and repeat.

    An easy example that I can remember is making arrays that dynamically expand. I started with the barebones malloc and worked out how to use std::vector (and other list types) in its place.

    Understanding that concept is, what I believe, to be the foundation of learning programming.

    I’m no pro whatsoever, but using this method really helps me pick up and learn new languages.



  • And that’t the crux of the issue. Stenzek doesn’t actually understand the reality of licensing.

    The reality is this - you can’t do anything without a lawyer. Laweyrs cost money (pro bono isn’t a thing in the copyright world AFAIK, but IANAL).

    If he wanted to avoid this, then maybe he should’ve kept it closed source from the beginning. Chinese sellers on AliExpress couldn’t care less about licensing anyway, so that way he’d have at least some protection.

    IMO his course of action so far has been wrong.

    What he should’ve done is this:

    1. Cause a stir
    2. Get support from the community
    3. Open up donations for the project (or just himself, since you don’t want a repeat of Yuzu)

    He could even go after Arcade1up legally if he raised funds, but that’s not even worth the time if you ask me.






  • I have two questions:

    1. Can you set that resolution on the desktop?
    2. Does the game support borderless windowed?

    If the answer to 1. is yes, then it should work in borderless windowed as well.

    If it doesn’t work ingame but only on desktop, then the game either isn’t setting the window parameters correctly (if it’s actually borderless windowed) or it’s actually just exclusive fullscreen.

    Lots of games nowadays don’t even bother naming their modes properly anymore so “Fullscreen” now actually means borderless windowed.

    Also I recommend DXVK. Just try it for giggles, it may magically fix the issues.

    (Also that res isn’t 21:9, that’s even wider, because the closest to 21:9 would be 2560x1080, but that’s a minor nitpick)