Why are you making this some type of competition?
Why are you making this some type of competition?
16 years ago, that was Reddit for me.
Guess we’ll see.
Games “back in the day” weren’t made with algorithms designed to mess with your psychology to keep you playing, even if you hate the game. They didn’t design the games into evergrinds that only a few sweaty types and professionals can genuinely enjoy either. Old games had a logical, satisfying end where you would put them down afterwards.
Well, many old games were. Arcade games specifically were often designed to get coins from players, with extreme difficulty encouraging grinds and sweaty playthroughs to achieve mastery.
If anything, multiplayer and GaaS brought us back there.
Many new games, especially single player games, are still designed with “fun” in mind, or with even loftier goals and themes, many without exploitative gameplay loops, yet still with distinct, pleasing graphics, art styles, and polished gameplay.
The idea there are zero well designed AAA games is such a narrow outlook.
Indie has its place, but there are experiences that cannot be replicated in the indie sphere at the moment. Consolidation in the AAA space will not make the medium better.
Israel immediately declared a state of war, launching air attacks on Gaza in retaliation, killing over four hundred Palestinians, most of them civilians. Israeli prime minister Benjamin Netanyahu promised to “take mighty vengeance” against Palestinians, calling Gaza a “city of evil” and vowing to turn it into “cities of ruins.” Israeli defense minister Yoav Gallant has already approved a sweeping call-up of reservists.
In the West Bank, the Palestinian town of Jenin is still reeling from the devastation of a recent unsparing Israeli attack, which left the town a razed ghostland. The small town of Huwara has yet to recover from the deadly horrors unleashed by settlers on its residents.
So far this year, Israel’s military forces have killed over two hundred Palestinians in the West Bank.
To make life hell for Palestinians, settler mobs and far-right gangs, backed and emboldened by Israel’s ultranationalist government, have been sowing terror and wreaking havoc among Palestinians, burning villages and houses, lynching and killing civilians with impunity.
In Jerusalem, Israeli soldiers and security forces have allowed the settler mobs to run amok, evicting Palestinian families by force and occupying their homes. During the Jewish holiday of Sukkot, settlers stormed into the Al-Aqsa Mosque complex in Jerusalem, staging provocative tours, harassing and beating worshippers, and spitting on Christians.
I would love to hear the average Lemmy/Reddit liberal comment on this. I wonder if they'll remember their outrage as the civilian casualties rise in the coming months, especially if they maintain the asymmetry that has characterized this conflict for decades. Will they justify it as "collateral"?
Yeah there was a little bit of that in the original WW2 games: CoD 1-3 and the expansion games and console exclusives.
It’s only an exclusive if it never comes to the platform.
Getting Over It with Bennett Foddy
Now, it’s kind of the point. But I don’t know if it was my mouse or what but I found the controls to be too poorly implemented with how difficult of a game it already is. Sometimes, the hammer would basically glitch out or would apply way more pressure relative to my movements and fling me back down to the button. It served as an element of frustration that I think goes against the design goals. I’ve seen speed runs that make me think it could have been my hardware, but I’ll never know. Actually, remembering, I think I switched to a different mouse eventually that was better but still not great.
I also just didn’t really ever buy into the premise. I know it’s an ode to B games, but the piling of random assets is not what I would consider good design even if they serve the purpose of what the game is going for. There are plenty of difficult video games that are about perseverance but still put in the effort in level design, mechanics, controls, etc.
Tbh, I found it an interesting enough experiment with failed execution. I don’t understand people who hold it up as one of the better “art” games in the medium.
I typically patient game nowadays. I still have games from two years ago to get to and I’m currently slowly playing through Baldur’s Gate 1 so I probably wasn’t going to Day 1 this anyway.
But I thought about it.
Tbh, while I don’t really care for the big name review sites, there’s enough mixed reviews on the storytelling, procedural generation, and RPG systems, that I think I’m going to keep this in my wishlist for a while.
Might look at it closer later in the year and when I have more free time or just wait for the inevitable GOTY edition
Ace Combat and Kojima games do get criticism for their plots, though.
If you include a narrative, it’s fair game.
Would y’all be lenient on mediocre mechanics of a “cinematic, narrative” game if it had a great story because “you know what you’re getting into”? From my experience, most of a certain type of gamer wouldn’t be.
85 average and 8/10 scores are hardly big knocks, either.
Yeah the poor trillion dollar company couldn’t possibly compete with the billion dollar company by organically building an attractive portfolio. It’s not like they did it before and only lost their position due to their own mishandling of studios and misunderstanding of the market.
Well since exclusives will continue to exist, imagine if, hear me out here, third party titles remained cross platform and group B developed their own set of games at worst through infant studio acquisitions instead of, idk, acquiring the second largest third party publisher in the world (and thus all their studios).
Those two games are both on PC
Literally here posting from Connect because of constant issues with Jerboa lately.
I have four apps installed just for this. Reminds me of when I first played around with a bunch of Reddit apps before I honed in on my favorite.
It’s good to hear that the standard edition will have a physical option, but Xbox and Sony both need to figure out their collector’s editions for physical collectors while having digital only console versions.
It makes zero sense to include a steelbook for a digital download. Am I missing something? It’s practically begging people to double dip, and it’s a finger to physical disc collectors/preferences by not providing an option to get one with the disc. Oh you want the collector’s editions items and a disc? Better buy it twice, suckers.
If stores can sell digital and physical standard editions, they can sell digital and physical collector’s editions. It’s just another way to normalize digital only, IMO.
And I’m not even interested in this collector’s edition or most.
They have and had studios. They just put all their funding into milking franchises that peaked in the 360 generation.
Sony didn’t gain the lead because of quantity. It was through quality and good variety, starting at the end of the PS3 lifecycle that carried into the last generation.
Microsoft should improve their ability developing quality games. Their last showcase showed maybe they have some coming.
After more than a decade on Reddit, I find that understanding the Fallacy Fallacy is hugely important.
People on the Internet will jump onto any slight lapse in logic to ignore an argument they don’t like. Even more commonly IMO, someone will apply a surface level understanding of some “fallacy” to dismiss you even if the fallacy doesn’t actually apply when you look closer
What is the point of comparing Helene to Katrina? Harvey was also a 4.
Why discount the impact of Katrina just because there were systematic issues? It was a natural disaster and that was the impact.
Because it comes off to me like you’re trying to “well ackshully” about Helene being really the most devastating hurricane.